Add linear interpolation to simplepathing
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@@ -3,6 +3,7 @@ package com.replaymod.simplepathing;
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import com.google.gson.stream.JsonReader;
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import com.google.gson.stream.JsonWriter;
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import com.replaymod.core.ReplayMod;
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import com.replaymod.core.events.SettingsChangedEvent;
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import com.replaymod.pathing.properties.CameraProperties;
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import com.replaymod.pathing.properties.SpectatorProperty;
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import com.replaymod.pathing.properties.TimestampProperty;
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@@ -62,6 +63,15 @@ public class ReplayModSimplePathing implements PathingRegistry {
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selectedKeyframe = null;
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}
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@SubscribeEvent
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public void onSettingsChanged(SettingsChangedEvent event) {
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if (event.getKey() == Setting.LINEAR_INTERPOLATION) {
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if (currentTimeline != null && guiPathing != null) {
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currentTimeline.applyChange(guiPathing.updateInterpolators());
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}
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}
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}
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private Timeline currentTimeline = createTimeline(); { currentTimeline.createPath(); currentTimeline.createPath(); }
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private Keyframe selectedKeyframe;
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@@ -4,6 +4,7 @@ import com.replaymod.core.SettingsRegistry;
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public final class Setting<T> extends SettingsRegistry.SettingKeys<T> {
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public static final Setting<Boolean> PATH_PREVIEW = make("pathpreview", "pathpreview", true);
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public static final Setting<Boolean> LINEAR_INTERPOLATION = make("linear_interpolation", "linearinterpolation", false);
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private static <T> Setting<T> make(String key, String displayName, T defaultValue) {
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return new Setting<>(key, displayName, defaultValue);
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@@ -26,6 +26,7 @@ import com.replaymod.replaystudio.pathing.property.Property;
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import com.replaymod.replaystudio.util.EntityPositionTracker;
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import com.replaymod.replaystudio.util.Location;
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import com.replaymod.simplepathing.ReplayModSimplePathing;
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import com.replaymod.simplepathing.Setting;
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import de.johni0702.minecraft.gui.GuiRenderer;
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import de.johni0702.minecraft.gui.RenderInfo;
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import de.johni0702.minecraft.gui.container.GuiContainer;
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@@ -531,6 +532,7 @@ public class GuiPathing {
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}
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public Change updateInterpolators() {
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boolean linearInterpolation = mod.getCore().getSettingsRegistry().get(Setting.LINEAR_INTERPOLATION);
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List<Change> changes = new ArrayList<>();
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Interpolator interpolator = null;
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boolean isSpectatorInterpolator = false;
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@@ -548,7 +550,7 @@ public class GuiPathing {
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// Normal segment
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if (isSpectatorInterpolator || interpolator == null) {
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isSpectatorInterpolator = false;
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interpolator = new CubicSplineInterpolator();
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interpolator = linearInterpolation ? new LinearInterpolator() : new CubicSplineInterpolator();
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interpolator.registerProperty(CameraProperties.POSITION);
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interpolator.registerProperty(CameraProperties.ROTATION);
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}
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@@ -278,6 +278,7 @@ replaymod.gui.settings.lighting=Ambient Lighting
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replaymod.gui.settings.forcechunks=Force Render Chunks
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replaymod.gui.settings.resources=Server Resource Packs
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replaymod.gui.settings.interpolation=Path Interpolation
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replaymod.gui.settings.linearinterpolation=Linear Path Interpolation
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replaymod.gui.settings.pathpreview=Show Path Preview
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replaymod.gui.settings.keyframecleancallback=Clear Confirmation
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replaymod.gui.settings.renderinvisible=Render invisible Entities
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