Fix sound level map becoming null

This commit is contained in:
johni0702
2015-08-13 09:52:04 +02:00
parent 88cea2d86d
commit ee6835c279

View File

@@ -183,8 +183,10 @@ public class ReplayProcess {
Display.setResizable(true); Display.setResizable(true);
//restore the sound settings //restore the sound settings
if (mapSoundLevelsBefore != null) {
mc.gameSettings.mapSoundLevels = mapSoundLevelsBefore; mc.gameSettings.mapSoundLevels = mapSoundLevelsBefore;
} }
}
//if justCheck is true, no Screenshot will be taken, it will only be checked //if justCheck is true, no Screenshot will be taken, it will only be checked
//whether all chunks have been rendered. This is necessary because no Render ticks //whether all chunks have been rendered. This is necessary because no Render ticks