Fix shader compatibility in default renderer
Disable shaders in cubic and stereoscopic rendering
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@@ -254,7 +254,7 @@ replaymod.gui.rendersettings.renderer.stereoscopic=Stereoscopic Rendering
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replaymod.gui.rendersettings.renderer.cubic=Cubic Rendering
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replaymod.gui.rendersettings.renderer.equirectangular=Equirectangular Rendering
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replaymod.gui.rendersettings.renderer.default.description=Renders the video in the specified resolution. Fastest Rendering Option.
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replaymod.gui.rendersettings.renderer.default.description=Renders the video in the specified resolution. Fastest Rendering Option. Supports all minecraft shaders up to a certain resolution (depending on your graphics card).
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replaymod.gui.rendersettings.renderer.stereoscopic.description=Renders the video as a stereoscopic (side-by-side) 3D movie, useable by different 3D technologies. The image for one eye is half the width of the video
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replaymod.gui.rendersettings.renderer.cubic.description=Renders the video with a 360 degree panoramic view, using Cubic Projection. This is useable by several 360 degree video players (and the Oculus Rift), for example VR Player.
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replaymod.gui.rendersettings.renderer.equirectangular.description=Renders the video with a 360 degree panoramic view, using Equirectangular Projection. This is useable by YouTube's new 360 degree video function, and several video players (and the Oculus Rift), for example VR Player.
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