Add 1.7.10 version

This commit is contained in:
Jonas Herzig
2018-03-07 22:00:30 +01:00
parent fbbca76099
commit eb04eb47dc
106 changed files with 2083 additions and 251 deletions

View File

@@ -12,11 +12,11 @@ import lombok.Setter;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItemFrame;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
@@ -25,9 +25,6 @@ import net.minecraftforge.client.event.EntityViewRenderEvent;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderHandEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
//#if MC>=10904
import net.minecraft.inventory.EntityEquipmentSlot;
@@ -46,6 +43,19 @@ import net.minecraft.util.text.ITextComponent;
//$$ import net.minecraft.util.MovingObjectPosition;
//#endif
//#if MC>=10800
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
//#else
//$$ import cpw.mods.fml.common.eventhandler.EventPriority;
//$$ import cpw.mods.fml.common.eventhandler.SubscribeEvent;
//$$ import cpw.mods.fml.common.gameevent.TickEvent;
//$$ import net.minecraft.client.entity.EntityClientPlayerMP;
//$$ import net.minecraft.util.Session;
//#endif
import java.util.Map;
import java.util.UUID;
import java.util.function.Function;
@@ -57,7 +67,13 @@ import static com.replaymod.core.versions.MCVer.*;
* During a replay the player should be an instance of this class.
* Camera movement is controlled by a separate {@link CameraController}.
*/
public class CameraEntity extends EntityPlayerSP {
public class CameraEntity
//#if MC>=10800
extends EntityPlayerSP
//#else
//$$ extends EntityClientPlayerMP
//#endif
{
/**
* Roll of this camera in degrees.
*/
@@ -89,8 +105,13 @@ public class CameraEntity extends EntityPlayerSP {
//$$ public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager) {
//$$ super(mcIn, worldIn, netHandlerPlayClient, statisticsManager);
//#else
//#if MC>=10800
//$$ public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatFileWriter statFileWriter) {
//$$ super(mcIn, worldIn, netHandlerPlayClient, statFileWriter);
//#else
//$$ public CameraEntity(Minecraft mcIn, World worldIn, Session session, NetHandlerPlayClient netHandlerPlayClient, StatFileWriter statFileWriter) {
//$$ super(mcIn, worldIn, session, netHandlerPlayClient, statFileWriter);
//#endif
//#endif
//#endif
FORGE_BUS.register(eventHandler);
@@ -151,31 +172,45 @@ public class CameraEntity extends EntityPlayerSP {
* @param to The entity whose position to copy
*/
public void setCameraPosRot(Entity to) {
if (to == this) return;
//#if MC>=10800
float yOffset = 0;
//#else
//$$ float yOffset = 1.62f; // Magic value (eye height) from EntityRenderer#orientCamera
//#endif
prevPosX = to.prevPosX;
prevPosY = to.prevPosY;
prevPosY = to.prevPosY + yOffset;
prevPosZ = to.prevPosZ;
prevRotationYaw = to.prevRotationYaw;
prevRotationPitch = to.prevRotationPitch;
posX = to.posX;
posY = to.posY;
posY = to.posY + yOffset;
posZ = to.posZ;
rotationYaw = to.rotationYaw;
rotationPitch = to.rotationPitch;
lastTickPosX = to.lastTickPosX;
lastTickPosY = to.lastTickPosY;
lastTickPosY = to.lastTickPosY + yOffset;
lastTickPosZ = to.lastTickPosZ;
updateBoundingBox();
}
private void updateBoundingBox() {
//#if MC>=10800
setEntityBoundingBox(new AxisAlignedBB(
//#else
//$$ this.boundingBox.setBB(AxisAlignedBB.getBoundingBox(
//#endif
posX - width / 2, posY, posZ - width / 2,
posX + width / 2, posY + height, posZ + width / 2));
}
@Override
public void onUpdate() {
Entity view = mc.getRenderViewEntity();
//#if MC>=10800
Entity view = getRenderViewEntity(mc);
//#else
//$$ EntityLivingBase view = getRenderViewEntity(mc);
//#endif
if (view != null) {
// Make sure we're always spectating the right entity
// This is important if the spectated player respawns as their
@@ -191,9 +226,9 @@ public class CameraEntity extends EntityPlayerSP {
}
view = world(this).getPlayerEntityByUUID(spectating);
if (view != null) {
mc.setRenderViewEntity(view);
setRenderViewEntity(mc, view);
} else {
mc.setRenderViewEntity(this);
setRenderViewEntity(mc, this);
return;
}
}
@@ -216,7 +251,7 @@ public class CameraEntity extends EntityPlayerSP {
@Override
public void setRotation(float yaw, float pitch) {
if (mc.getRenderViewEntity() == this) {
if (getRenderViewEntity(mc) == this) {
// Only update camera rotation when the camera is the view
super.setRotation(yaw, pitch);
}
@@ -232,10 +267,17 @@ public class CameraEntity extends EntityPlayerSP {
return falseUnlessSpectating(e -> e.isInsideOfMaterial(materialIn)); // Make sure no overlays are rendered
}
//#if MC>=10800
@Override
public boolean isInLava() {
return falseUnlessSpectating(Entity::isInLava); // Make sure no lava overlay is rendered
}
//#else
//$$ @Override
//$$ public boolean handleLavaMovement() {
//$$ return falseUnlessSpectating(Entity::handleLavaMovement); // Make sure no lava overlay is rendered
//$$ }
//#endif
@Override
public boolean isInWater() {
@@ -248,7 +290,7 @@ public class CameraEntity extends EntityPlayerSP {
}
private boolean falseUnlessSpectating(Function<Entity, Boolean> property) {
Entity view = mc.getRenderViewEntity();
Entity view = getRenderViewEntity(mc);
if (view != null && view != this) {
return property.apply(view);
}
@@ -260,20 +302,24 @@ public class CameraEntity extends EntityPlayerSP {
return false; // We are in full control of ourselves
}
//#if MC>=10800
@Override
protected void createRunningParticles() {
// We do not produce any particles, we are a camera
}
//#endif
@Override
public boolean canBeCollidedWith() {
return false; // We are a camera, we cannot collide
}
//#if MC>=10800
@Override
public boolean isSpectator() {
return ReplayModReplay.instance.getReplayHandler().isCameraView(); // Make sure we're treated as spectator
}
//#endif
@Override
public boolean shouldRenderInPass(int pass) {
@@ -285,7 +331,7 @@ public class CameraEntity extends EntityPlayerSP {
@Override
public boolean isInvisible() {
Entity view = mc.getRenderViewEntity();
Entity view = getRenderViewEntity(mc);
if (view != this) {
return view.isInvisible();
}
@@ -294,13 +340,14 @@ public class CameraEntity extends EntityPlayerSP {
@Override
public ResourceLocation getLocationSkin() {
Entity view = mc.getRenderViewEntity();
Entity view = getRenderViewEntity(mc);
if (view != this && view instanceof EntityPlayer) {
return Utils.getResourceLocationForPlayerUUID(view.getUniqueID());
}
return super.getLocationSkin();
}
//#if MC>=10800
@Override
public String getSkinType() {
Entity view = mc.getRenderViewEntity();
@@ -309,10 +356,11 @@ public class CameraEntity extends EntityPlayerSP {
}
return super.getSkinType();
}
//#endif
@Override
public float getSwingProgress(float renderPartialTicks) {
Entity view = mc.getRenderViewEntity();
Entity view = getRenderViewEntity(mc);
if (view != this && view instanceof EntityPlayer) {
return ((EntityPlayer) view).getSwingProgress(renderPartialTicks);
}
@@ -403,17 +451,21 @@ public class CameraEntity extends EntityPlayerSP {
if (mc.gameSettings.keyBindAttack.isPressed() || mc.gameSettings.keyBindUseItem.isPressed()) {
if (canSpectate(mc.pointedEntity)) {
ReplayModReplay.instance.getReplayHandler().spectateEntity(mc.pointedEntity);
ReplayModReplay.instance.getReplayHandler().spectateEntity(
//#if MC<=10710
//$$ (EntityLivingBase)
//#endif
mc.pointedEntity);
// Make sure we don't exit right away
mc.gameSettings.keyBindSneak.pressTime = 0;
}
}
Map<String, KeyBinding> keyBindings = ReplayMod.instance.getKeyBindingRegistry().getKeyBindings();
if (keyBindings.get("replaymod.input.rollclockwise").isKeyDown()) {
if (isKeyDown(keyBindings.get("replaymod.input.rollclockwise"))) {
roll += Utils.isCtrlDown() ? 0.2 : 1;
}
if (keyBindings.get("replaymod.input.rollcounterclockwise").isKeyDown()) {
if (isKeyDown(keyBindings.get("replaymod.input.rollcounterclockwise"))) {
roll -= Utils.isCtrlDown() ? 0.2 : 1;
}
}
@@ -427,7 +479,11 @@ public class CameraEntity extends EntityPlayerSP {
public boolean canSpectate(Entity e) {
return e != null && !e.isInvisible()
//#if MC>=10800
&& (e instanceof EntityPlayer || e instanceof EntityLiving || e instanceof EntityItemFrame);
//#else
//$$ && e instanceof EntityPlayer; // cannot be more generic since 1.7.10 has no concept of eye height
//#endif
}
//#if MC>=11102
@@ -448,7 +504,14 @@ public class CameraEntity extends EntityPlayerSP {
//$$ }
//#endif
private class EventHandler {
//#if MC>=10800
private
//#else
//$$ public // All event handlers need to be public in 1.7.10
//#endif
class EventHandler {
private EventHandler() {}
@SubscribeEvent
public void onPreClientTick(TickEvent.ClientTickEvent event) {
if (event.phase == TickEvent.Phase.START) {
@@ -490,14 +553,14 @@ public class CameraEntity extends EntityPlayerSP {
@SubscribeEvent
public void onRenderHand(RenderHandEvent event) {
// Unless we are spectating another player, don't render our hand
if (mc.getRenderViewEntity() == CameraEntity.this || !(mc.getRenderViewEntity() instanceof EntityPlayer)) {
if (getRenderViewEntity(mc) == CameraEntity.this || !(getRenderViewEntity(mc) instanceof EntityPlayer)) {
event.setCanceled(true);
}
}
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onRenderHandMonitor(RenderHandEvent event) {
Entity view = mc.getRenderViewEntity();
Entity view = getRenderViewEntity(mc);
if (view instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) view;
// When the spectated player has changed, force equip their items to prevent the equip animation
@@ -525,6 +588,7 @@ public class CameraEntity extends EntityPlayerSP {
}
}
//#if MC>=10800
@SubscribeEvent
public void onEntityViewRenderEvent(EntityViewRenderEvent.CameraSetup event) {
if (mc.getRenderViewEntity() == CameraEntity.this) {
@@ -535,6 +599,7 @@ public class CameraEntity extends EntityPlayerSP {
//#endif
}
}
//#endif
private boolean heldItemTooltipsWasTrue;