Added Keyframe Repository, which is stored in Replay File itself and allows Camera Path Presets to be saved and loaded

This commit is contained in:
CrushedPixel
2015-05-01 23:20:16 +02:00
parent 2cccbe424a
commit e8320ebd0f
17 changed files with 525 additions and 144 deletions

View File

@@ -144,4 +144,18 @@ replaymod.input.lighting=Toggle Lighting
replaymod.input.thumbnail=Capture Thumbnail
replaymod.input.spectate=Spectate Players
replaymod.input.clearkeyframes=Clear Keyframes
replaymod.input.synctimeline=Synchronize Timeline
replaymod.input.synctimeline=Synchronize Timeline
replaymod.input.keyframerepository=Open Keyframe Presets
#Keyframe Presets GUI
replaymod.gui.keyframerepository.title=Keyframe Repository
replaymod.gui.keyframerepository.presets=Keyframe Presets
replaymod.gui.keyframerepository.positionkeyframes=Position Keyframes
replaymod.gui.keyframerepository.timekeyframes=Time Keyframes
replaymod.gui.keyframerepository.savecurrent=Save current Path
replaymod.gui.keyframerepository.noentries=No Presets available
replaymod.gui.keyframerepository.preset.defaultname=New Keyframe Preset
replaymod.gui.keyframerepository.duplicate=This Preset already exists