Added Keyframe Repository, which is stored in Replay File itself and allows Camera Path Presets to be saved and loaded
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@@ -45,4 +45,10 @@ public class GuiConstants {
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public static final int REPLAY_EDITOR_REMOVE_BUTTON = 5008;
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public static final int REPLAY_EDITOR_ADD_BUTTON = 5009;
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public static final int KEYFRAME_REPOSITORY_LIST = 1234;
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public static final int KEYFRAME_REPOSTORY_NAME_INPUT = 2345;
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public static final int KEYFRAME_REPOSITORY_ADD_BUTTON = 3456;
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public static final int KEYFRAME_REPOSITORY_REMOVE_BUTTON = 4567;
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public static final int KEYFRAME_REPOSITORY_LOAD_BUTTON = 5678;
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}
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