Fix lack of hand when spectating player in replay on 1.13+

This commit is contained in:
Jonas Herzig
2019-05-25 19:35:17 +02:00
parent cfdc4b9713
commit e7d96fca2a
3 changed files with 40 additions and 1 deletions

View File

@@ -85,6 +85,7 @@ net.minecraft.client.network.ClientPlayerInteractionManager net.minecraft.client
net.minecraft.client.network.ClientPlayerInteractionManager client mc
net.minecraft.client.network.ClientPlayerInteractionManager networkHandler connection
net.minecraft.client.network.ClientPlayerInteractionManager isFlyingLocked() isSpectatorMode()
net.minecraft.client.network.ClientPlayerInteractionManager getCurrentGameMode() getCurrentGameType()
com.mojang.blaze3d.platform.GLX net.minecraft.client.renderer.OpenGlHelper
com.mojang.blaze3d.platform.GLX isUsingFBOs() isFramebufferEnabled()
net.minecraft.entity.data.TrackedData net.minecraft.network.datasync.DataParameter