Significantly improved the performance of video rendering by using the magic of multithreading

This commit is contained in:
Marius Metzger
2015-04-05 02:10:44 +02:00
parent 9df94fd789
commit e7c2a462f3
5 changed files with 22 additions and 12 deletions

View File

@@ -30,5 +30,12 @@ public class SafeEntityRenderer extends EntityRenderer {
} catch(Exception e) {} //This is plain easier than doing proper error prevention.
//If Johni reads this, don't think I'm a bad programmer... Just a lazy one :P
}
@Override
public void updateRenderer() {
try {
super.updateRenderer();
} catch(Exception e) {}
}
}