Update to MC 1.14.1

The ReplayStudio update also fixes an issue with reading the
PlayerListEntryPacket leading to NPEs during Quick Mode.
This commit is contained in:
Jonas Herzig
2019-05-20 13:38:38 +02:00
parent 0e086d91a6
commit e5ee6a3d94
49 changed files with 198 additions and 208 deletions

View File

@@ -172,7 +172,7 @@ public class BlendMeshBuilder
posOffset = offset;
break;
case COLOR:
if (element.getFormat() != VertexFormatElement.Format.UNSIGNED_BYTE) {
if (element.getFormat() != VertexFormatElement.Format.UBYTE) {
throw new UnsupportedOperationException("Only unsigned byte is supported for color elements!");
}
colorOffset = offset;