Update to MC 1.14.1

The ReplayStudio update also fixes an issue with reading the
PlayerListEntryPacket leading to NPEs during Quick Mode.
This commit is contained in:
Jonas Herzig
2019-05-20 13:38:38 +02:00
parent 0e086d91a6
commit e5ee6a3d94
49 changed files with 198 additions and 208 deletions

View File

@@ -10,12 +10,12 @@ import com.replaymod.replay.handler.GuiHandler.InjectedButton;
import de.johni0702.minecraft.gui.container.AbstractGuiScreen;
import de.johni0702.minecraft.gui.container.GuiScreen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.gui.MainMenuScreen;
import net.minecraft.client.gui.screen.TitleScreen;
import net.minecraft.client.resource.language.I18n;
//#if MC>=11400
import de.johni0702.minecraft.gui.versions.callbacks.InitScreenCallback;
import net.minecraft.client.gui.Screen;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.AbstractButtonWidget;
import java.util.List;
//#else
@@ -44,7 +44,7 @@ public class GuiHandler extends EventRegistrations {
//$$ public void injectIntoMainMenu(GuiScreenEvent.InitGuiEvent event) {
//$$ final net.minecraft.client.gui.GuiScreen guiScreen = getGui(event);
//#endif
if (!(guiScreen instanceof MainMenuScreen)) {
if (!(guiScreen instanceof TitleScreen)) {
return;
}
@@ -89,7 +89,7 @@ public class GuiHandler extends EventRegistrations {
//#if MC>=11300
private void onButton(InjectedButton button) {
net.minecraft.client.gui.Screen guiScreen = button.guiScreen;
net.minecraft.client.gui.screen.Screen guiScreen = button.guiScreen;
//#else
//$$ @SubscribeEvent
//$$ public void onButton(GuiScreenEvent.ActionPerformedEvent.Pre event) {
@@ -98,7 +98,7 @@ public class GuiHandler extends EventRegistrations {
//#endif
if(!button.active) return;
if (guiScreen instanceof MainMenuScreen) {
if (guiScreen instanceof TitleScreen) {
if (button.id == BUTTON_REPLAY_CENTER) {
GuiReplayCenter replayCenter = new GuiReplayCenter(mod);
if (mod.isLoggedIn()) {