Update to MC 1.14.1

The ReplayStudio update also fixes an issue with reading the
PlayerListEntryPacket leading to NPEs during Quick Mode.
This commit is contained in:
Jonas Herzig
2019-05-20 13:38:38 +02:00
parent 0e086d91a6
commit e5ee6a3d94
49 changed files with 198 additions and 208 deletions

View File

@@ -102,7 +102,7 @@ public class PlayerOverviewGui extends GuiScreen implements Closeable {
renderer.bindTexture(texture);
renderer.drawTexturedRect(0, 0, 8, 8, 16, 16, 8, 8, 64, 64);
//#if MC>=10809
if (p.isSkinOverlayVisible(PlayerModelPart.HEAD)) {
if (p.isSkinOverlayVisible(PlayerModelPart.HAT)) {
//#else
//#if MC>=10800
//$$ if (p.func_175148_a(EnumPlayerModelParts.HAT)) {

View File

@@ -71,7 +71,7 @@ public abstract class UriScheme {
public static UriScheme create() {
switch (SystemUtil.getOperatingSystem()) {
case UNIX:
case LINUX:
return new LinuxUriScheme();
case WINDOWS:
return new WindowsUriScheme();

View File

@@ -9,7 +9,7 @@ import de.johni0702.minecraft.gui.utils.EventRegistrations;
//#if MC>=11400
import de.johni0702.minecraft.gui.versions.callbacks.OpenGuiScreenCallback;
import net.minecraft.client.gui.Screen;
import net.minecraft.client.gui.screen.Screen;
//#else
//$$ import net.minecraftforge.client.event.GuiScreenEvent;
//$$ import net.minecraftforge.eventbus.api.SubscribeEvent;