Added Option to force load all chunks when rendering
Rewrote a lot of the Settings code Started destroying the ReplayProcess, gonna fix that ASAP
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@@ -147,7 +147,7 @@ public class ReplaySender extends ChannelInboundHandlerAdapter {
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}
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public void jumpToTime(int millis) {
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setReplaySpeed(replaySpeed);
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if(!(ReplayHandler.isInPath() && ReplayProcess.isVideoRecording())) setReplaySpeed(replaySpeed);
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if((millis < currentTimeStamp && !isHurrying())) {
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if(ReplayHandler.isInPath()) {
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@@ -494,7 +494,7 @@ public class ReplaySender extends ChannelInboundHandlerAdapter {
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if(p == null) return;
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//If hurrying, ignore some packets, unless during Replay Path and *not* in initial hurry
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if(hurryToTimestamp && (!ReplayHandler.isInPath() || (desiredTimeStamp-currentTimeStamp > 1000))) {
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if(hurryToTimestamp && (!ReplayHandler.isInPath() || (desiredTimeStamp-currentTimeStamp > 1000))) {
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if(p instanceof S45PacketTitle ||
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p instanceof S2APacketParticles) return;
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}
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