Rename MixinFrustum -> Mixin_Omnidirectional_DisableFrustumCulling
This commit is contained in:
@@ -18,7 +18,7 @@ import net.minecraft.client.render.Frustum;
|
|||||||
//#else
|
//#else
|
||||||
//$$ @Mixin(Frustrum.class)
|
//$$ @Mixin(Frustrum.class)
|
||||||
//#endif
|
//#endif
|
||||||
public abstract class MixinFrustum {
|
public abstract class Mixin_Omnidirectional_DisableFrustumCulling {
|
||||||
//#if MC>=11500
|
//#if MC>=11500
|
||||||
@Inject(method = "isAnyCornerVisible", at = @At("HEAD"), cancellable = true)
|
@Inject(method = "isAnyCornerVisible", at = @At("HEAD"), cancellable = true)
|
||||||
//#else
|
//#else
|
||||||
@@ -10,6 +10,7 @@
|
|||||||
"Mixin_CubicRotation",
|
"Mixin_CubicRotation",
|
||||||
"Mixin_ForceChunkLoading",
|
"Mixin_ForceChunkLoading",
|
||||||
"Mixin_Omnidirectional_Camera",
|
"Mixin_Omnidirectional_Camera",
|
||||||
|
"Mixin_Omnidirectional_DisableFrustumCulling",
|
||||||
"Mixin_Omnidirectional_SkipHand",
|
"Mixin_Omnidirectional_SkipHand",
|
||||||
"Mixin_SkipBlockOutlinesDuringRender",
|
"Mixin_SkipBlockOutlinesDuringRender",
|
||||||
"Mixin_StabilizeCamera",
|
"Mixin_StabilizeCamera",
|
||||||
@@ -39,7 +40,6 @@
|
|||||||
//#if MC>=10800
|
//#if MC>=10800
|
||||||
"MixinGlStateManager",
|
"MixinGlStateManager",
|
||||||
//#endif
|
//#endif
|
||||||
"MixinFrustum",
|
|
||||||
"MixinRender",
|
"MixinRender",
|
||||||
//#if MC>=10800
|
//#if MC>=10800
|
||||||
//#else
|
//#else
|
||||||
|
|||||||
Reference in New Issue
Block a user