Rename MixinFrustum -> Mixin_Omnidirectional_DisableFrustumCulling

This commit is contained in:
Jonas Herzig
2021-02-27 20:56:21 +01:00
parent 6974f8e60c
commit db5708f338
2 changed files with 2 additions and 2 deletions

View File

@@ -18,7 +18,7 @@ import net.minecraft.client.render.Frustum;
//#else //#else
//$$ @Mixin(Frustrum.class) //$$ @Mixin(Frustrum.class)
//#endif //#endif
public abstract class MixinFrustum { public abstract class Mixin_Omnidirectional_DisableFrustumCulling {
//#if MC>=11500 //#if MC>=11500
@Inject(method = "isAnyCornerVisible", at = @At("HEAD"), cancellable = true) @Inject(method = "isAnyCornerVisible", at = @At("HEAD"), cancellable = true)
//#else //#else

View File

@@ -10,6 +10,7 @@
"Mixin_CubicRotation", "Mixin_CubicRotation",
"Mixin_ForceChunkLoading", "Mixin_ForceChunkLoading",
"Mixin_Omnidirectional_Camera", "Mixin_Omnidirectional_Camera",
"Mixin_Omnidirectional_DisableFrustumCulling",
"Mixin_Omnidirectional_SkipHand", "Mixin_Omnidirectional_SkipHand",
"Mixin_SkipBlockOutlinesDuringRender", "Mixin_SkipBlockOutlinesDuringRender",
"Mixin_StabilizeCamera", "Mixin_StabilizeCamera",
@@ -39,7 +40,6 @@
//#if MC>=10800 //#if MC>=10800
"MixinGlStateManager", "MixinGlStateManager",
//#endif //#endif
"MixinFrustum",
"MixinRender", "MixinRender",
//#if MC>=10800 //#if MC>=10800
//#else //#else