Mixin'd the Shader's mods ShadersRender class to only render hands if the Forge event isn't cancelled
This fixes player hands being rendered while spectating an entity in a replay while having Shaders enabled
This commit is contained in:
@@ -6,7 +6,8 @@
|
||||
"client": [
|
||||
"MixinShaderEntityRenderer",
|
||||
"MixinShaderRenderChunk",
|
||||
"MixinShaderRenderGlobal"
|
||||
"MixinShaderRenderGlobal",
|
||||
"MixinShadersRender"
|
||||
],
|
||||
"compatibilityLevel": "JAVA_8",
|
||||
"refmap": "mixins.replaymod.refmap.json"
|
||||
|
||||
Reference in New Issue
Block a user