Disallow leaving spectating while in Camera Path

This commit is contained in:
CrushedPixel
2015-09-09 18:21:00 +02:00
parent e00064e00c
commit d736863b96

View File

@@ -34,6 +34,7 @@ public class KeyInputHandler {
if(mc.currentScreen == null) { if(mc.currentScreen == null) {
boolean forward = false, backward = false, left = false, right = false, up = false, down = false; boolean forward = false, backward = false, left = false, right = false, up = false, down = false;
if(!ReplayHandler.isInPath()) {
for(KeyBinding kb : keyBindings) { for(KeyBinding kb : keyBindings) {
if(!kb.isKeyDown()) continue; if(!kb.isKeyDown()) continue;
if(ReplayHandler.isCamera()) { if(ReplayHandler.isCamera()) {
@@ -74,6 +75,7 @@ public class KeyInputHandler {
forwardCameraMovement(forward, backward, left, right, up, down); forwardCameraMovement(forward, backward, left, right, up, down);
} }
}
if(ReplayHandler.getCameraEntity() != null) { if(ReplayHandler.getCameraEntity() != null) {
if(speedup) { if(speedup) {