Disallow leaving spectating while in Camera Path
This commit is contained in:
@@ -34,6 +34,7 @@ public class KeyInputHandler {
|
|||||||
if(mc.currentScreen == null) {
|
if(mc.currentScreen == null) {
|
||||||
boolean forward = false, backward = false, left = false, right = false, up = false, down = false;
|
boolean forward = false, backward = false, left = false, right = false, up = false, down = false;
|
||||||
|
|
||||||
|
if(!ReplayHandler.isInPath()) {
|
||||||
for(KeyBinding kb : keyBindings) {
|
for(KeyBinding kb : keyBindings) {
|
||||||
if(!kb.isKeyDown()) continue;
|
if(!kb.isKeyDown()) continue;
|
||||||
if(ReplayHandler.isCamera()) {
|
if(ReplayHandler.isCamera()) {
|
||||||
@@ -74,6 +75,7 @@ public class KeyInputHandler {
|
|||||||
|
|
||||||
forwardCameraMovement(forward, backward, left, right, up, down);
|
forwardCameraMovement(forward, backward, left, right, up, down);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(ReplayHandler.getCameraEntity() != null) {
|
if(ReplayHandler.getCameraEntity() != null) {
|
||||||
if(speedup) {
|
if(speedup) {
|
||||||
|
|||||||
Reference in New Issue
Block a user