Add camera path export (closes #391)
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227
src/main/java/com/replaymod/render/CameraPathExporter.java
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227
src/main/java/com/replaymod/render/CameraPathExporter.java
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package com.replaymod.render;
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import com.replaymod.core.ReplayMod;
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import com.replaymod.core.versions.MCVer;
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import com.replaymod.replay.camera.CameraEntity;
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import de.javagl.jgltf.impl.v2.Accessor;
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import de.javagl.jgltf.impl.v2.Animation;
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import de.javagl.jgltf.impl.v2.AnimationChannel;
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import de.javagl.jgltf.impl.v2.AnimationChannelTarget;
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import de.javagl.jgltf.impl.v2.AnimationSampler;
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import de.javagl.jgltf.impl.v2.Asset;
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import de.javagl.jgltf.impl.v2.Buffer;
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import de.javagl.jgltf.impl.v2.BufferView;
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import de.javagl.jgltf.impl.v2.Camera;
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import de.javagl.jgltf.impl.v2.CameraPerspective;
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import de.javagl.jgltf.impl.v2.GlTF;
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import de.javagl.jgltf.impl.v2.Node;
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import de.javagl.jgltf.model.io.v2.GltfAssetV2;
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import de.javagl.jgltf.model.io.v2.GltfAssetWriterV2;
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import de.johni0702.minecraft.gui.utils.lwjgl.vector.Quaternion;
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import de.johni0702.minecraft.gui.utils.lwjgl.vector.Vector4f;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.entity.Entity;
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import org.apache.commons.io.FilenameUtils;
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import org.lwjgl.opengl.GL11;
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//#if MC>=11400
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import net.minecraft.util.math.Vec3d;
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//#else
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//#endif
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import java.io.IOException;
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import java.io.OutputStream;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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import java.nio.file.Files;
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import static com.replaymod.core.utils.Utils.configure;
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public class CameraPathExporter {
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private final MinecraftClient mc = MCVer.getMinecraft();
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private final RenderSettings settings;
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private int framesDone;
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private ByteBuffer timeBuffer;
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private ByteBuffer cameraTranslationBuffer;
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private ByteBuffer cameraRotationBuffer;
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public CameraPathExporter(RenderSettings settings) {
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this.settings = settings;
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}
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public void setup(int totalFrames) {
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timeBuffer = ByteBuffer.allocate(4 * totalFrames).order(ByteOrder.LITTLE_ENDIAN);
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cameraTranslationBuffer = ByteBuffer.allocate(4 * totalFrames * 3).order(ByteOrder.LITTLE_ENDIAN);
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cameraRotationBuffer = ByteBuffer.allocate(4 * totalFrames * 4).order(ByteOrder.LITTLE_ENDIAN);
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}
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public void recordFrame(float tickDelta) {
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//#if MC>=10800
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Entity entity = mc.getCameraEntity() == null ? mc.player : mc.getCameraEntity();
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//#else
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//$$ Entity entity = mc.renderViewEntity == null ? mc.thePlayer : mc.renderViewEntity;
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//#endif
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//#if MC>=11400
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net.minecraft.client.render.Camera camera = mc.gameRenderer.getCamera();
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Vec3d vec = camera.getPos();
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float x = (float) vec.getX();
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float y = (float) vec.getY();
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float z = (float) vec.getZ();
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float yaw = camera.getYaw() + 180;
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float pitch = camera.getPitch();
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//#else
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//#if MC>=10800
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//$$ float eyeHeight = entity.getEyeHeight();
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//#else
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//$$ float eyeHeight = 1.62f - entity.yOffset;
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//#endif
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//$$ float x = (float) (entity.prevPosX + (entity.posX - entity.prevPosX) * tickDelta);
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//$$ float y = (float) (entity.prevPosY + (entity.posY - entity.prevPosY) * tickDelta + eyeHeight);
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//$$ float z = (float) (entity.prevPosZ + (entity.posZ - entity.prevPosZ) * tickDelta);
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//$$ float yaw = entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * tickDelta + 180;
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//$$ float pitch = entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * tickDelta;
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//#endif
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float roll = entity instanceof CameraEntity ? ((CameraEntity) entity).roll : 0;
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Quaternion quatYaw = new Quaternion();
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Quaternion quatPitch = new Quaternion();
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Quaternion quatRoll = new Quaternion();
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quatYaw.setFromAxisAngle(new Vector4f(0, -1, 0, (float) Math.toRadians(yaw)));
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quatPitch.setFromAxisAngle(new Vector4f(-1, 0, 0, (float) Math.toRadians(pitch)));
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quatRoll.setFromAxisAngle(new Vector4f(0, 0, 1, (float) Math.toRadians(roll)));
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Quaternion quaternion = new Quaternion(0, 0, 0, 1);
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Quaternion.mul(quaternion, quatYaw, quaternion);
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Quaternion.mul(quaternion, quatPitch, quaternion);
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Quaternion.mul(quaternion, quatRoll, quaternion);
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quaternion.normalise(quaternion);
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float[] translation = new float[] { x, y, z };
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float[] rotation = new float[] { quaternion.getX(), quaternion.getY(), quaternion.getZ(), quaternion.getW() };
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timeBuffer.putFloat(framesDone / (float) settings.getFramesPerSecond());
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for (float f : translation) {
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cameraTranslationBuffer.putFloat(f);
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}
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for (float f : rotation) {
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cameraRotationBuffer.putFloat(f);
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}
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framesDone++;
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}
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public void finish() throws IOException {
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int timeBufferSize = timeBuffer.rewind().remaining();
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int cameraTranslationBufferSize = cameraTranslationBuffer.rewind().remaining();
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int cameraRotationBufferSize = cameraRotationBuffer.rewind().remaining();
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int binaryDataSize = 0;
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binaryDataSize += timeBufferSize;
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binaryDataSize += cameraTranslationBufferSize;
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binaryDataSize += cameraRotationBufferSize;
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ByteBuffer binaryData = ByteBuffer.allocate(binaryDataSize);
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int timeBufferOffset = binaryData.position();
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binaryData.put(timeBuffer);
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int cameraTranslationBufferOffset = binaryData.position();
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binaryData.put(cameraTranslationBuffer);
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int cameraRotationBufferOffset = binaryData.position();
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binaryData.put(cameraRotationBuffer);
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binaryData.rewind();
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GlTF glTF = new GlTF();
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glTF.setAsset(configure(new Asset(), asset -> {
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asset.setVersion("2.0");
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asset.setGenerator("ReplayMod v" + ReplayMod.instance.getVersion());
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}));
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glTF.addAnimations(configure(new Animation(), animation -> {
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animation.addChannels(configure(new AnimationChannel(), channel -> {
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channel.setTarget(configure(new AnimationChannelTarget(), target -> {
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target.setNode(0);
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target.setPath("translation");
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}));
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channel.setSampler(0);
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}));
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animation.addChannels(configure(new AnimationChannel(), channel -> {
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channel.setTarget(configure(new AnimationChannelTarget(), target -> {
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target.setNode(0);
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target.setPath("rotation");
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}));
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channel.setSampler(1);
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}));
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animation.addSamplers(configure(new AnimationSampler(), sampler -> {
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sampler.setInput(0);
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sampler.setOutput(1);
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}));
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animation.addSamplers(configure(new AnimationSampler(), sampler -> {
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sampler.setInput(0);
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sampler.setOutput(2);
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}));
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}));
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glTF.addCameras(configure(new Camera(), camera -> {
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camera.setType("perspective");
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camera.setPerspective(configure(new CameraPerspective(), perspective -> {
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float aspectRatio = (float) settings.getVideoWidth() / (float) settings.getVideoHeight();
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perspective.setAspectRatio(aspectRatio);
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perspective.setYfov((float) Math.toRadians(mc.options.fov));
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perspective.setZnear(0.05f);
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perspective.setZfar((float) mc.options.viewDistance * 16 * 4);
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}));
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}));
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glTF.addNodes(configure(new Node(), node -> node.setCamera(0)));
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glTF.addBuffers(configure(new Buffer(), buffer -> buffer.setByteLength(binaryData.limit())));
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// Time
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glTF.addBufferViews(configure(new BufferView(), bufferView -> {
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bufferView.setBuffer(0);
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bufferView.setByteOffset(timeBufferOffset);
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bufferView.setByteLength(timeBufferSize);
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}));
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glTF.addAccessors(configure(new Accessor(), accessor -> {
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accessor.setBufferView(0);
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accessor.setType("SCALAR");
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accessor.setComponentType(GL11.GL_FLOAT);
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accessor.setCount(framesDone);
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}));
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// Camera translation
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glTF.addBufferViews(configure(new BufferView(), bufferView -> {
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bufferView.setBuffer(0);
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bufferView.setByteOffset(cameraTranslationBufferOffset);
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bufferView.setByteLength(cameraTranslationBufferSize);
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}));
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glTF.addAccessors(configure(new Accessor(), accessor -> {
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accessor.setBufferView(1);
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accessor.setType("VEC3");
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accessor.setComponentType(GL11.GL_FLOAT);
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accessor.setCount(framesDone);
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}));
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// Camera rotation
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glTF.addBufferViews(configure(new BufferView(), bufferView -> {
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bufferView.setBuffer(0);
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bufferView.setByteOffset(cameraRotationBufferOffset);
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bufferView.setByteLength(cameraRotationBufferSize);
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}));
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glTF.addAccessors(configure(new Accessor(), accessor -> {
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accessor.setBufferView(2);
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accessor.setType("VEC4");
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accessor.setComponentType(GL11.GL_FLOAT);
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accessor.setCount(framesDone);
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}));
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java.nio.file.Path videoPath = settings.getOutputFile().toPath();
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java.nio.file.Path glbBasePath = Files.isDirectory(videoPath)
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? videoPath.resolve("camera.glb")
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: videoPath.resolveSibling(videoPath.getFileName() + ".glb");
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java.nio.file.Path glbPath = glbBasePath;
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for (int i = 0; Files.exists(glbPath); i++) {
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String baseName = FilenameUtils.getBaseName(glbBasePath.getFileName().toString());
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glbPath = glbBasePath.resolveSibling(baseName + "." + i + ".glb");
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}
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try (OutputStream out = Files.newOutputStream(glbPath)) {
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GltfAssetV2 asset = new GltfAssetV2(glTF, binaryData);
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new GltfAssetWriterV2().writeBinary(asset, out);
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}
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}
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}
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