One EventBus to rule them all

This commit is contained in:
johni0702
2016-09-15 17:40:21 +02:00
parent a80a20c37a
commit d1ed67f1a0
17 changed files with 32 additions and 42 deletions

View File

@@ -28,7 +28,6 @@ import net.minecraftforge.client.event.EntityViewRenderEvent;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderHandEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
@@ -68,7 +67,6 @@ public class CameraEntity extends EntityPlayerSP {
public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager) {
super(mcIn, worldIn, netHandlerPlayClient, statisticsManager);
FMLCommonHandler.instance().bus().register(eventHandler);
MinecraftForge.EVENT_BUS.register(eventHandler);
cameraController = ReplayModReplay.instance.createCameraController(this);
}
@@ -309,7 +307,6 @@ public class CameraEntity extends EntityPlayerSP {
@Override
public void setDead() {
super.setDead();
FMLCommonHandler.instance().bus().unregister(eventHandler);
MinecraftForge.EVENT_BUS.unregister(eventHandler);
}