Allow custom resolution for all video rendering modes

Remove tiled rendering
Choose different rendering strategy based on video size and framebuffer support
Make size of video writer queue configurable via system properties
This commit is contained in:
johni0702
2015-06-03 21:19:41 +02:00
parent 6b038adaa1
commit d171ff4346
25 changed files with 855 additions and 452 deletions

View File

@@ -254,9 +254,8 @@ replaymod.gui.rendersettings.renderer.stereoscopic=Stereoscopic Rendering
replaymod.gui.rendersettings.renderer.cubic=Cubic Rendering
replaymod.gui.rendersettings.renderer.equirectangular=Equirectangular Rendering
replaymod.gui.rendersettings.renderer.default.description=Renders the video with your current resolution. Fastest Rendering Option.
replaymod.gui.rendersettings.renderer.tiled.description=Renders the video with a custom resolution, even if it's larger than your screen.
replaymod.gui.rendersettings.renderer.stereoscopic.description=Renders the video as a steroscopic (side-by-side) 3D movie, useable by different 3D technologies.
replaymod.gui.rendersettings.renderer.default.description=Renders the video in the specified resolution. Fastest Rendering Option.
replaymod.gui.rendersettings.renderer.stereoscopic.description=Renders the video as a steroscopic (side-by-side) 3D movie, useable by different 3D technologies. The image for one eye is half the width of the video
replaymod.gui.rendersettings.renderer.cubic.description=Renders the video with a 360 degree panoramic view, using Cubic Projection. This is useable by several 360 degree video players (and the Oculus Rift), for example VR Player.
replaymod.gui.rendersettings.renderer.equirectangular.description=Renders the video with a 360 degree panoramic view, using Equirectangular Projection. This is useable by YouTube's new 360 degree video function, and several video players (and the Oculus Rift), for example VR Player.