Make use of new @Pattern feature to centralize version-aware code
That is, most of the business code should not be aware that it is being compiled to multiple versions even when it heavily interacts with MC, preprocessor statements should be an escape hatch, not the norm. Similarly, code should not be forced to do `MCVer.getWindow(mc)` instead of the much more intuitive `mc.getWindow()`, and a new preprocessor (technically remap) feature makes this possible by defining "search and replace"-like patterns (but smarter in that they are type-aware) in one or more central places (the "Patterns.java" files) which then are applied all over the code base. In a way, this is another step in the automatic back-porting process where preprocessor statements are used when we cannot yet do something automatically. Previously we "merely" automatically converted between different mapping, this new feature now also allows us to automatically perform simple refactoring tasks like changing field access to a getter+setter (e.g. `mc.getWindow()`), or changing how a method is called (e.g. `BufferBuilder.begin`), or changing a method call chain (e.g. `dispatcher.camera.getYaw()`), or most other search-and-replace-like changes and any combination of those. The only major limitation is that the replacement itself is not smart, so arguments must be kept in same order (or be temporarily assigned to local variables which then can be used in any order).
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@@ -6,14 +6,9 @@ import com.replaymod.render.capturer.WorldRenderer;
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import com.replaymod.render.frame.BitmapFrame;
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import com.replaymod.render.processor.GlToAbsoluteDepthProcessor;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.util.crash.CrashReport;
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import net.minecraft.util.crash.CrashException;
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//#if MC>=11400
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import net.minecraft.util.crash.CrashReport;
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import org.lwjgl.glfw.GLFW;
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//#else
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//$$ import org.lwjgl.opengl.Display;
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//#endif
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import java.util.HashMap;
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import java.util.Map;
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@@ -23,9 +18,6 @@ import java.util.concurrent.ThreadPoolExecutor;
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import java.util.concurrent.TimeUnit;
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import static com.replaymod.core.versions.MCVer.getMinecraft;
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//#if MC>=11400
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import static com.replaymod.core.versions.MCVer.getWindow;
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//#endif
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public class Pipeline<R extends Frame, P extends Frame> implements Runnable {
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@@ -72,11 +64,7 @@ public class Pipeline<R extends Frame, P extends Frame> implements Runnable {
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MinecraftClient mc = MCVer.getMinecraft();
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while (!capturer.isDone() && !abort) {
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//#if MC>=11400
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if (GLFW.glfwWindowShouldClose(getWindow(mc).getHandle()) || ((MinecraftAccessor) mc).getCrashReporter() != null) {
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//#else
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//$$ if (Display.isCloseRequested() || ((MinecraftAccessor) mc).getCrashReporter() != null) {
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//#endif
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if (GLFW.glfwWindowShouldClose(mc.getWindow().getHandle()) || ((MinecraftAccessor) mc).getCrashReporter() != null) {
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processService.shutdown();
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return;
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}
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@@ -30,10 +30,14 @@ import de.johni0702.minecraft.gui.utils.lwjgl.ReadableDimension;
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import net.minecraft.client.MinecraftClient;
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import com.mojang.blaze3d.platform.GLX;
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import net.minecraft.client.gl.Framebuffer;
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import net.minecraft.client.sound.PositionedSoundInstance;
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import net.minecraft.client.util.Window;
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import net.minecraft.sound.SoundEvent;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.crash.CrashException;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.client.render.RenderTickCounter;
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import org.lwjgl.glfw.GLFW;
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//#if MC>=11600
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import net.minecraft.client.util.math.MatrixStack;
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@@ -41,20 +45,16 @@ import net.minecraft.client.util.math.MatrixStack;
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//#if MC>=11500
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.util.Window;
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import org.lwjgl.opengl.GL11;
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//#endif
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//#if MC>=11400
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import com.replaymod.render.EXRWriter;
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import net.minecraft.client.gui.screen.Screen;
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import org.lwjgl.glfw.GLFW;
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import java.util.concurrent.CompletableFuture;
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//#else
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//$$ import net.minecraft.client.gui.ScaledResolution;
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//$$ import org.lwjgl.input.Mouse;
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//$$ import org.lwjgl.opengl.Display;
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//$$ import static com.replaymod.core.versions.MCVer.newScaledResolution;
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//#endif
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//#if MC>=10800
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@@ -80,6 +80,7 @@ import static org.lwjgl.opengl.GL11.GL_COLOR_BUFFER_BIT;
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import static org.lwjgl.opengl.GL11.GL_DEPTH_BUFFER_BIT;
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public class VideoRenderer implements RenderInfo {
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private static final Identifier SOUND_RENDER_SUCCESS = new Identifier("replaymod", "render_success");
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private final MinecraftClient mc = MCVer.getMinecraft();
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private final RenderSettings settings;
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private final ReplayHandler replayHandler;
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@@ -232,7 +233,7 @@ public class VideoRenderer implements RenderInfo {
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@Override
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public float updateForNextFrame() {
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// because the jGui lib uses Minecraft's displayWidth and displayHeight values, update these temporarily
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MainWindowAccessor acc = (MainWindowAccessor) (Object) getWindow(mc);
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MainWindowAccessor acc = (MainWindowAccessor) (Object) mc.getWindow();
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int displayWidthBefore = acc.getFramebufferWidth();
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int displayHeightBefore = acc.getFramebufferHeight();
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acc.setFramebufferWidth(displayWidth);
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@@ -351,10 +352,7 @@ public class VideoRenderer implements RenderInfo {
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updateDisplaySize();
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//#if MC<=10809
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//$$ ScaledResolution scaled = newScaledResolution(mc);
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//$$ gui.toMinecraft().setWorldAndResolution(mc, scaled.getScaledWidth(), scaled.getScaledHeight());
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//#endif
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gui.toMinecraft().init(mc, mc.getWindow().getScaledWidth(), mc.getWindow().getScaledHeight());
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forceChunkLoadingHook = new ForceChunkLoadingHook(mc.worldRenderer);
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@@ -401,7 +399,7 @@ public class VideoRenderer implements RenderInfo {
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}
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}
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MCVer.playSound(new Identifier("replaymod", "render_success"));
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mc.getSoundManager().play(PositionedSoundInstance.master(new SoundEvent(SOUND_RENDER_SUCCESS), 1));
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try {
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if (!hasFailed() && ffmpegWriter != null) {
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@@ -464,12 +462,9 @@ public class VideoRenderer implements RenderInfo {
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}
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public boolean drawGui() {
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Window window = mc.getWindow();
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do {
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//#if MC>=11400
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if (GLFW.glfwWindowShouldClose(getWindow(mc).getHandle()) || ((MinecraftAccessor) mc).getCrashReporter() != null) {
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//#else
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//$$ if (Display.isCloseRequested() || ((MinecraftAccessor) mc).getCrashReporter() != null) {
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//#endif
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if (GLFW.glfwWindowShouldClose(window.getHandle()) || ((MinecraftAccessor) mc).getCrashReporter() != null) {
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return false;
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}
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@@ -497,7 +492,6 @@ public class VideoRenderer implements RenderInfo {
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guiFramebuffer.beginWrite(true);
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//#if MC>=11500
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Window window = getWindow(mc);
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RenderSystem.clear(256, MinecraftClient.IS_SYSTEM_MAC);
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RenderSystem.matrixMode(GL11.GL_PROJECTION);
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RenderSystem.loadIdentity();
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@@ -507,7 +501,7 @@ public class VideoRenderer implements RenderInfo {
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RenderSystem.translatef(0, 0, -2000);
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//#else
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//#if MC>=11400
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//$$ getWindow(mc).method_4493(
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//$$ window.method_4493(
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//#if MC>=11400
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//$$ false
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//#endif
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@@ -517,12 +511,7 @@ public class VideoRenderer implements RenderInfo {
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//#endif
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//#endif
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//#if MC>=11400
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gui.toMinecraft().init(mc, getWindow(mc).getScaledWidth(), getWindow(mc).getScaledHeight());
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//#else
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//$$ ScaledResolution scaled = newScaledResolution(mc);
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//$$ gui.toMinecraft().setWorldAndResolution(mc, scaled.getScaledWidth(), scaled.getScaledHeight());
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//#endif
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gui.toMinecraft().init(mc, window.getScaledWidth(), window.getScaledHeight());
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// Events are polled on 1.13+ in mainWindow.update which is called later
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//#if MC<11400
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@@ -540,8 +529,8 @@ public class VideoRenderer implements RenderInfo {
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//#endif
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//#if MC>=11400
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int mouseX = (int) mc.mouse.getX() * getWindow(mc).getScaledWidth() / displayWidth;
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int mouseY = (int) mc.mouse.getY() * getWindow(mc).getScaledHeight() / displayHeight;
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int mouseX = (int) mc.mouse.getX() * window.getScaledWidth() / displayWidth;
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int mouseY = (int) mc.mouse.getY() * window.getScaledHeight() / displayHeight;
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if (mc.overlay != null) {
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Screen orgScreen = mc.currentScreen;
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@@ -564,8 +553,8 @@ public class VideoRenderer implements RenderInfo {
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mouseX, mouseY, 0);
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}
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//#else
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//$$ int mouseX = Mouse.getX() * scaled.getScaledWidth() / mc.displayWidth;
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//$$ int mouseY = scaled.getScaledHeight() - Mouse.getY() * scaled.getScaledHeight() / mc.displayHeight - 1;
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//$$ int mouseX = Mouse.getX() * window.getScaledWidth() / mc.displayWidth;
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//$$ int mouseY = window.getScaledHeight() - Mouse.getY() * window.getScaledHeight() / mc.displayHeight - 1;
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//$$
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//$$ gui.toMinecraft().updateScreen();
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//$$ gui.toMinecraft().drawScreen(mouseX, mouseY, 0);
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@@ -578,10 +567,10 @@ public class VideoRenderer implements RenderInfo {
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popMatrix();
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//#if MC>=11500
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getWindow(mc).swapBuffers();
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window.swapBuffers();
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//#else
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//#if MC>=11400
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//$$ getWindow(mc).setFullscreen(false);
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//$$ window.setFullscreen(false);
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//#else
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//$$ // if not in high performance mode, update the gui size if screen size changed
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//$$ // otherwise just swap the progress gui to screen
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@@ -611,13 +600,8 @@ public class VideoRenderer implements RenderInfo {
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}
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private boolean displaySizeChanged() {
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//#if MC>=11400
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int realWidth = getWindow(mc).getWidth();
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int realHeight = getWindow(mc).getHeight();
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//#else
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//$$ int realWidth = Display.getWidth();
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//$$ int realHeight = Display.getHeight();
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//#endif
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int realWidth = mc.getWindow().getWidth();
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int realHeight = mc.getWindow().getHeight();
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if (realWidth == 0 || realHeight == 0) {
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// These can be zero on Windows if minimized.
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// Creating zero-sized framebuffers however will throw an error, so we never want to switch to zero values.
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@@ -627,13 +611,8 @@ public class VideoRenderer implements RenderInfo {
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}
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private void updateDisplaySize() {
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//#if MC>=11400
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displayWidth = getWindow(mc).getWidth();
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displayHeight = getWindow(mc).getHeight();
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//#else
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//$$ displayWidth = Display.getWidth();
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//$$ displayHeight = Display.getHeight();
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//#endif
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displayWidth = mc.getWindow().getWidth();
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displayHeight = mc.getWindow().getHeight();
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}
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public int getFramesDone() {
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