Move MixinEffectRenderer into 1.8.9 project
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@@ -1,103 +1 @@
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package com.replaymod.render.mixin;
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//#if MC<10904
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//$$ import com.replaymod.render.blend.BlendState;
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//$$ import com.replaymod.render.hooks.EntityRendererHandler;
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//$$ import net.minecraft.client.Minecraft;
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//$$ import net.minecraft.client.particle.EffectRenderer;
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//$$ import net.minecraft.client.particle.EntityFX;
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//$$ import net.minecraft.entity.Entity;
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//$$ import org.spongepowered.asm.mixin.Mixin;
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//$$ import org.spongepowered.asm.mixin.injection.At;
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//$$ import org.spongepowered.asm.mixin.injection.Redirect;
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//$$
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//#if MC>=10800
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//$$ import com.replaymod.render.blend.exporters.ParticlesExporter;
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//$$ import net.minecraft.client.renderer.WorldRenderer;
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//#else
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//$$ import net.minecraft.client.renderer.Tessellator;
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//#endif
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//$$
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//$$ @Mixin(EffectRenderer.class)
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//$$ public abstract class MixinEffectRenderer {
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//#if MC>=10800
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//#if MC>=10809
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//$$ @Redirect(method = "renderParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/EntityFX;renderParticle(Lnet/minecraft/client/renderer/WorldRenderer;Lnet/minecraft/entity/Entity;FFFFFF)V"))
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//#else
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//$$ @Redirect(method = "renderParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/EntityFX;func_180434_a(Lnet/minecraft/client/renderer/WorldRenderer;Lnet/minecraft/entity/Entity;FFFFFF)V"))
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//#endif
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//$$ private void renderNormalParticle(EntityFX fx, WorldRenderer worldRenderer, Entity view, float partialTicks,
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//$$ float rotX, float rotXZ, float rotZ, float rotYZ, float rotXY) {
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//$$ renderParticle(fx, worldRenderer, view, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
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//$$ }
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//#else
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//$$ @Redirect(method = "renderParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/EntityFX;renderParticle(Lnet/minecraft/client/renderer/Tessellator;FFFFFF)V"))
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//$$ private void renderNormalParticle(EntityFX fx, Tessellator tesselator, float partialTicks,
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//$$ float rotX, float rotXZ, float rotZ, float rotYZ, float rotXY) {
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//$$ renderParticle(fx, tesselator, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
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//$$ }
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//#endif
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//$$
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//#if MC>=10800
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//#if MC>=10809
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//$$ @Redirect(method = "renderLitParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/EntityFX;renderParticle(Lnet/minecraft/client/renderer/WorldRenderer;Lnet/minecraft/entity/Entity;FFFFFF)V"))
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//#else
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//$$ @Redirect(method = "renderLitParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/EntityFX;func_180434_a(Lnet/minecraft/client/renderer/WorldRenderer;Lnet/minecraft/entity/Entity;FFFFFF)V"))
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//#endif
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//$$ private void renderLitParticle(EntityFX fx, WorldRenderer worldRenderer, Entity view, float partialTicks,
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//$$ float rotX, float rotXZ, float rotZ, float rotYZ, float rotXY) {
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//$$ renderParticle(fx, worldRenderer, view, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
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//$$ }
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//#else
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//$$ @Redirect(method = "renderLitParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/EntityFX;renderParticle(Lnet/minecraft/client/renderer/Tessellator;FFFFFF)V"))
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//$$ private void renderLitParticle(EntityFX fx, Tessellator tessellator, float partialTicks,
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//$$ float rotX, float rotXZ, float rotZ, float rotYZ, float rotXY) {
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//$$ renderParticle(fx, tessellator, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
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//$$ }
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//#endif
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//$$
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//$$ private void renderParticle(EntityFX fx,
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//#if MC>=10800
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//$$ WorldRenderer worldRenderer, Entity view,
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//#else
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//$$ Tessellator tessellator,
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//#endif
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//$$ float partialTicks,
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//$$ float rotX, float rotXZ, float rotZ, float rotYZ, float rotXY) {
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//$$ EntityRendererHandler handler = ((EntityRendererHandler.IEntityRenderer) Minecraft.getMinecraft().entityRenderer).replayModRender_getHandler();
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//$$ if (handler != null && handler.omnidirectional) {
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//#if MC<=10710
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//$$ Entity view = Minecraft.getMinecraft().renderViewEntity;
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//#endif
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//$$ // Align all particles towards the camera
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//$$ double dx = fx.prevPosX + (fx.posX - fx.prevPosX) * partialTicks - view.posX;
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//$$ double dy = fx.prevPosY + (fx.posY - fx.prevPosY) * partialTicks - view.posY;
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//$$ double dz = fx.prevPosZ + (fx.posZ - fx.prevPosZ) * partialTicks - view.posZ;
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//$$ double pitch = -Math.atan2(dy, Math.sqrt(dx * dx + dz * dz));
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//$$ double yaw = -Math.atan2(dx, dz);
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//$$
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//$$ rotX = (float) Math.cos(yaw);
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//$$ rotZ = (float) Math.sin(yaw);
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//$$ rotXZ = (float) Math.cos(pitch);
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//$$
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//$$ rotYZ = (float) (-rotZ * Math.sin(pitch));
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//$$ rotXY = (float) (rotX * Math.sin(pitch));
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//$$ }
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//#if MC>=10800
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//$$ BlendState blendState = BlendState.getState();
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//$$ if (blendState != null) {
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//$$ blendState.get(ParticlesExporter.class).onRender(fx, partialTicks);
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//$$ }
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//#endif
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//#if MC>=10809
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//$$ fx.renderParticle(worldRenderer, view, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
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//#else
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//#if MC>=10800
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//$$ fx.func_180434_a(worldRenderer, view, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
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//#else
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//$$ fx.renderParticle(tessellator, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
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//#endif
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//#endif
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//$$ }
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//$$ }
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//#endif
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// 1.8.9 and below
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