Replaced Spectate Selection GUI with Player Overview GUI, added way to hide specific players

Updated Skin File retrieving to new Mojang API

IMPORTANT: clean and rebuild the IntelliJ project, Access Transformers added!
This commit is contained in:
CrushedPixel
2015-05-20 16:40:17 +02:00
parent 80fbcddb87
commit ce9e717d21
12 changed files with 454 additions and 244 deletions

View File

@@ -12,7 +12,7 @@ public class KeybindRegistry {
public static final String KEY_LIGHTING = "replaymod.input.lighting";
public static final String KEY_THUMBNAIL = "replaymod.input.thumbnail";
public static final String KEY_SPECTATE = "replaymod.input.spectate";
public static final String KEY_PLAYER_OVERVIEW = "replaymod.input.playeroverview";
public static final String KEY_CLEAR_KEYFRAMES = "replaymod.input.clearkeyframes";
public static final String KEY_SYNC_TIMELINE = "replaymod.input.synctimeline";
public static final String KEY_KEYFRAME_PRESETS = "replaymod.input.keyframerepository";
@@ -27,7 +27,7 @@ public class KeybindRegistry {
bindings.add(new KeyBinding(KEY_LIGHTING, Keyboard.KEY_M, "replaymod.title"));
bindings.add(new KeyBinding(KEY_THUMBNAIL, Keyboard.KEY_N, "replaymod.title"));
bindings.add(new KeyBinding(KEY_SPECTATE, Keyboard.KEY_B, "replaymod.title"));
bindings.add(new KeyBinding(KEY_PLAYER_OVERVIEW, Keyboard.KEY_B, "replaymod.title"));
bindings.add(new KeyBinding(KEY_SYNC_TIMELINE, Keyboard.KEY_V, "replaymod.title"));
bindings.add(new KeyBinding(KEY_CLEAR_KEYFRAMES, Keyboard.KEY_C, "replaymod.title"));
bindings.add(new KeyBinding(KEY_KEYFRAME_PRESETS, Keyboard.KEY_X, "replaymod.title"));