Force mouse to be visible during path playback even if game closes overlay gui
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@@ -156,6 +156,15 @@ public class GuiPathing {
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* respond to dragging events after it has received and handled a click event.
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*/
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private final IGuiClickable clickCatcher = new AbstractGuiClickable() {
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@Override
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public void draw(GuiRenderer renderer, ReadableDimension size, RenderInfo renderInfo) {
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if (player.isActive()) {
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// Make sure the mouse is always visible during path playback
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// even if the game closes the overlay for some reason (e.g. world change)
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replayHandler.getOverlay().setMouseVisible(true);
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}
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}
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@Override
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protected AbstractGuiElement getThis() {
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return this;
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