Renamed "Camera Tilt" to "Camera Roll" (new naming convention!)

Changed Camera Roll to use Degree Values
Started adding Timeline Position Editing to GuiEditKeyframe
This commit is contained in:
CrushedPixel
2015-05-22 17:06:36 +02:00
parent 9396687802
commit cbbc50a37a
15 changed files with 166 additions and 49 deletions

View File

@@ -73,6 +73,10 @@ replaymod.gui.register=Register
replaymod.gui.mail=Email Address
replaymod.gui.loading=Loading
replaymod.gui.minutes=min
replaymod.gui.seconds=sec
replaymod.gui.milliseconds=ms
replaymod.gui.unknownerror=An unknown error occured
replaymod.gui.exit=Exit Replay
@@ -203,8 +207,8 @@ replaymod.input.playeroverview=Player Overview
replaymod.input.clearkeyframes=Clear Keyframes
replaymod.input.synctimeline=Synchronize Timeline
replaymod.input.keyframerepository=Open Keyframe Presets
replaymod.input.rotateclockwise=Rotate Clockwise
replaymod.input.rotatecounterclockwise=Rotate Counterclockwise
replaymod.input.rollclockwise=Roll Clockwise
replaymod.input.rollcounterclockwise=Roll Counterclockwise
replaymod.input.resettilt=Reset Camera Tilt
replaymod.input.playpause=Play/Pause Replay
@@ -228,3 +232,4 @@ replaymod.gui.editkeyframe.ypos=Y Position
replaymod.gui.editkeyframe.zpos=Z Position
replaymod.gui.editkeyframe.campitch=Camera Pitch
replaymod.gui.editkeyframe.camyaw=Camera Yaw
replaymod.gui.editkeyframe.camroll=Camera Roll