Renamed "Camera Tilt" to "Camera Roll" (new naming convention!)

Changed Camera Roll to use Degree Values
Started adding Timeline Position Editing to GuiEditKeyframe
This commit is contained in:
CrushedPixel
2015-05-22 17:06:36 +02:00
parent 9396687802
commit cbbc50a37a
15 changed files with 166 additions and 49 deletions

View File

@@ -76,6 +76,13 @@ public class GuiConstants {
public static final int KEYFRAME_EDITOR_Z_INPUT = 6006;
public static final int KEYFRAME_EDITOR_PITCH_INPUT = 6007;
public static final int KEYFRAME_EDITOR_YAW_INPUT = 6008;
public static final int KEYFRAME_EDITOR_ROLL_INPUT = 6009;
public static final int KEYFRAME_EDITOR_MIN_INPUT = 6010;
public static final int KEYFRAME_EDITOR_SEC_INPUT = 6011;
public static final int KEYFRAME_EDITOR_MS_INPUT = 6012;
public static final int KEYFRAME_EDITOR_REAL_MIN_INPUT = 6013;
public static final int KEYFRAME_EDITOR_REAL_SEC_INPUT = 6014;
public static final int KEYFRAME_EDITOR_REAL_MS_INPUT = 6015;
public static final int PLAYER_OVERVIEW_HIDE_ALL = 1010;
public static final int PLAYER_OVERVIEW_SHOW_ALL = 0101;