Remove obsolete player invisibility code

This commit is contained in:
johni0702
2015-11-13 16:34:48 +01:00
parent 97d375dfce
commit ca5a243775
2 changed files with 0 additions and 34 deletions

View File

@@ -1,26 +0,0 @@
package eu.crushedpixel.replaymod.renderer;
import net.minecraft.client.renderer.culling.ICamera;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.RenderPlayer;
import net.minecraft.entity.Entity;
public class InvisibilityRender extends RenderPlayer {
public InvisibilityRender(RenderManager renderManager) {
super(renderManager);
}
public InvisibilityRender(RenderManager renderManager, boolean useSmallArms) {
super(renderManager, useSmallArms);
}
@Override
public boolean shouldRender(Entity entity, ICamera camera, double camX, double camY, double camZ) {
// TODO
return false;
// return !(PlayerHandler.isHidden(entity.getUniqueID()) || (ReplayHandler.isInReplay()
// && entity == Minecraft.getMinecraft().thePlayer))
// && super.shouldRender(entity, camera, camX, camY, camZ);
}
}