Fix end portal texture animation while replay is paused

Figured out where they moved it.
This commit is contained in:
Jonas Herzig
2020-04-01 15:59:18 +02:00
parent d5fcdfb8c2
commit c9285ab4a1

View File

@@ -2,7 +2,6 @@ package com.replaymod.replay.mixin;
import com.replaymod.replay.ReplayHandler;
import com.replaymod.replay.ReplayModReplay;
import net.minecraft.client.render.block.entity.EndPortalBlockEntityRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@@ -13,10 +12,15 @@ import net.minecraft.util.Util;
//$$ import net.minecraft.client.Minecraft;
//#endif
@Mixin(EndPortalBlockEntityRenderer.class)
//#if MC>=11500
//$$ @Mixin(net.minecraft.client.render.RenderPhase.PortalTexturing.class)
//#else
@Mixin(net.minecraft.client.render.block.entity.EndPortalBlockEntityRenderer.class)
//#endif
public class MixinTileEntityEndPortalRenderer {
//#if MC>=11500
//$$ // Seems like they finally removed all animation
//$$ @Redirect(method = "method_23557", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/Util;getMeasuringTimeMs()J"))
//$$ static
//#else
//#if MC>=11400
@Redirect(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/Util;getMeasuringTimeMs()J"))
@@ -35,6 +39,7 @@ public class MixinTileEntityEndPortalRenderer {
//#endif
//#endif
//#endif
//#endif
private long replayModReplay_getEnchantmentTime() {
ReplayHandler replayHandler = ReplayModReplay.instance.getReplayHandler();
if (replayHandler != null) {
@@ -46,5 +51,4 @@ public class MixinTileEntityEndPortalRenderer {
//$$ return Minecraft.getSystemTime();
//#endif
}
//#endif
}