Add tooltips to ingame buttons

This commit is contained in:
johni0702
2016-10-23 15:07:24 +02:00
parent b240f8a276
commit c8b71dc2cc
2 changed files with 74 additions and 11 deletions

View File

@@ -70,8 +70,22 @@ public class GuiPathing {
private static final Logger logger = LogManager.getLogger();
public final GuiTexturedButton playPauseButton = new GuiTexturedButton().setSize(20, 20)
.setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE);
public final GuiTexturedButton playPauseButton = new GuiTexturedButton() {
@Override
public GuiElement getTooltip(RenderInfo renderInfo) {
GuiTooltip tooltip = (GuiTooltip) super.getTooltip(renderInfo);
if (tooltip != null) {
if (player.isActive()) {
tooltip.setI18nText("replaymod.gui.ingame.menu.pausepath");
} else if (Keyboard.isKeyDown(Keyboard.KEY_LCONTROL)) {
tooltip.setI18nText("replaymod.gui.ingame.menu.playpathfromstart");
} else {
tooltip.setI18nText("replaymod.gui.ingame.menu.playpath");
}
}
return tooltip;
}
}.setSize(20, 20).setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE).setTooltip(new GuiTooltip());
public final GuiTexturedButton renderButton = new GuiTexturedButton().onClick(new Runnable() {
@Override
@@ -79,13 +93,46 @@ public class GuiPathing {
if (!preparePathsForPlayback()) return;
new GuiRenderSettings(replayHandler, mod.getCurrentTimeline()).display();
}
}).setSize(20, 20).setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE).setTexturePosH(40, 0);
}).setSize(20, 20).setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE).setTexturePosH(40, 0)
.setTooltip(new GuiTooltip().setI18nText("replaymod.gui.ingame.menu.renderpath"));
public final GuiTexturedButton positionKeyframeButton = new GuiTexturedButton().setSize(20, 20)
.setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE);
public final GuiTexturedButton positionKeyframeButton = new GuiTexturedButton() {
@Override
public GuiElement getTooltip(RenderInfo renderInfo) {
GuiTooltip tooltip = (GuiTooltip) super.getTooltip(renderInfo);
if (tooltip != null) {
if (getTextureNormal().getY() == 40) { // Add keyframe
if (getTextureNormal().getX() == 0) { // Position
tooltip.setI18nText("replaymod.gui.ingame.menu.addposkeyframe");
} else { // Spectator
tooltip.setI18nText("replaymod.gui.ingame.menu.addspeckeyframe");
}
} else { // Remove keyframe
if (getTextureNormal().getX() == 0) { // Position
tooltip.setI18nText("replaymod.gui.ingame.menu.removeposkeyframe");
} else { // Spectator
tooltip.setI18nText("replaymod.gui.ingame.menu.removespeckeyframe");
}
}
}
return tooltip;
}
}.setSize(20, 20).setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE).setTooltip(new GuiTooltip());
public final GuiTexturedButton timeKeyframeButton = new GuiTexturedButton().setSize(20, 20)
.setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE);
public final GuiTexturedButton timeKeyframeButton = new GuiTexturedButton() {
@Override
public GuiElement getTooltip(RenderInfo renderInfo) {
GuiTooltip tooltip = (GuiTooltip) super.getTooltip(renderInfo);
if (tooltip != null) {
if (getTextureNormal().getY() == 80) { // Add time keyframe
tooltip.setI18nText("replaymod.gui.ingame.menu.addtimekeyframe");
} else { // Remove time keyframe
tooltip.setI18nText("replaymod.gui.ingame.menu.removetimekeyframe");
}
}
return tooltip;
}
}.setSize(20, 20).setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE).setTooltip(new GuiTooltip());
public final GuiKeyframeTimeline timeline = new GuiKeyframeTimeline(this){
@Override
@@ -114,14 +161,16 @@ public class GuiPathing {
public void run() {
zoomTimeline(2d / 3d);
}
}).setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE).setTexturePosH(40, 20);
}).setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE).setTexturePosH(40, 20)
.setTooltip(new GuiTooltip().setI18nText("replaymod.gui.ingame.menu.zoomin"));
public final GuiTexturedButton zoomOutButton = new GuiTexturedButton().setSize(9, 9).onClick(new Runnable() {
@Override
public void run() {
zoomTimeline(3d / 2d);
}
}).setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE).setTexturePosH(40, 30);
}).setTexture(ReplayMod.TEXTURE, ReplayMod.TEXTURE_SIZE).setTexturePosH(40, 30)
.setTooltip(new GuiTooltip().setI18nText("replaymod.gui.ingame.menu.zoomout"));
public final GuiPanel zoomButtonPanel = new GuiPanel()
.setLayout(new VerticalLayout(VerticalLayout.Alignment.CENTER).setSpacing(2))