Fix particle orientation during omnidirectional rendering in 1.15
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@@ -17,9 +17,7 @@
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//#endif
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"WorldRendererAccessor",
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//#if MC>=10904
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//#if MC<11500
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"MixinParticleManager",
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//#endif
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//#else
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//$$ "MixinEffectRenderer",
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//$$ "MixinRendererLivingEntity",
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