Fix particle orientation during omnidirectional rendering in 1.15

This commit is contained in:
Jonas Herzig
2020-04-01 23:44:59 +02:00
parent bf6f71ef89
commit c0e27634f4
2 changed files with 41 additions and 6 deletions

View File

@@ -17,9 +17,7 @@
//#endif
"WorldRendererAccessor",
//#if MC>=10904
//#if MC<11500
"MixinParticleManager",
//#endif
//#else
//$$ "MixinEffectRenderer",
//$$ "MixinRendererLivingEntity",