Fix particle orientation during omnidirectional rendering in 1.15
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@@ -1,20 +1,25 @@
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package com.replaymod.render.mixin;
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// FIXME 1.15 seems like the way orientation is passed to particles has changed significantly
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//#if MC>=10904 && MC<11500
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//#if MC>=10904
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import com.replaymod.core.versions.MCVer;
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import com.replaymod.render.blend.BlendState;
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import com.replaymod.render.blend.exporters.ParticlesExporter;
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import com.replaymod.render.blend.mixin.ParticleAccessor;
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import com.replaymod.render.hooks.EntityRendererHandler;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.particle.ParticleManager;
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import net.minecraft.client.render.BufferBuilder;
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import net.minecraft.util.math.Vec3d;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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//#if MC>=11500
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//$$ import net.minecraft.client.render.VertexConsumer;
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//$$ import net.minecraft.util.math.Quaternion;
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//#else
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import com.replaymod.render.blend.mixin.ParticleAccessor;
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import net.minecraft.client.render.BufferBuilder;
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//#endif
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//#if MC>=11400
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import net.minecraft.client.render.Camera;
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//#else
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@@ -23,6 +28,37 @@ import net.minecraft.client.render.Camera;
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@Mixin(ParticleManager.class)
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public abstract class MixinParticleManager {
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//#if MC>=11500
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//$$ @Redirect(method = "renderParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/Particle;buildGeometry(Lnet/minecraft/client/render/VertexConsumer;Lnet/minecraft/client/render/Camera;F)V"))
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//$$ private void buildOrientedGeometry(Particle particle, VertexConsumer vertexConsumer, Camera camera, float partialTicks) {
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//$$ EntityRendererHandler handler = ((EntityRendererHandler.IEntityRenderer) MCVer.getMinecraft().gameRenderer).replayModRender_getHandler();
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//$$ if (handler == null || !handler.omnidirectional) {
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//$$ buildGeometry(particle, vertexConsumer, camera, partialTicks);
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//$$ } else {
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//$$ Quaternion rotation = camera.getRotation();
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//$$ Quaternion org = rotation.copy();
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//$$ try {
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//$$ Vec3d from = new Vec3d(0, 0, 1);
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//$$ Vec3d to = MCVer.getPosition(particle, partialTicks).subtract(camera.getPos()).normalize();
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//$$ Vec3d axis = from.crossProduct(to);
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//$$ rotation.set((float) axis.x, (float) axis.y, (float) axis.z, (float) (1 + from.dotProduct(to)));
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//$$ rotation.normalize();
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//$$
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//$$ buildGeometry(particle, vertexConsumer, camera, partialTicks);
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//$$ } finally {
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//$$ rotation.set(org.getA(), org.getB(), org.getC(), org.getD());
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//$$ }
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//$$ }
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//$$ }
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//$$
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//$$ private void buildGeometry(Particle particle, VertexConsumer vertexConsumer, Camera camera, float partialTicks) {
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//$$ BlendState blendState = BlendState.getState();
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//$$ if (blendState != null) {
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//$$ blendState.get(ParticlesExporter.class).onRender(particle, partialTicks);
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//$$ }
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//$$ particle.buildGeometry(vertexConsumer, camera, partialTicks);
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//$$ }
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//#else
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//#if MC>=11200
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//#if MC>=11400
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@Redirect(method = "renderParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/Particle;buildGeometry(Lnet/minecraft/client/render/BufferBuilder;Lnet/minecraft/client/render/Camera;FFFFFF)V"))
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@@ -87,5 +123,6 @@ public abstract class MixinParticleManager {
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}
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particle.buildGeometry(vertexBuffer, view, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
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}
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//#endif
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}
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//#endif
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