Add toString implementation to RenderSettings
We print them to the log in a few places, that's fairly useless without a toString implementation.
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@@ -443,4 +443,32 @@ public class RenderSettings {
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public boolean isHighPerformance() {
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return highPerformance;
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}
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@Override
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public String toString() {
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return "RenderSettings{" +
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"renderMethod=" + renderMethod +
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", encodingPreset=" + encodingPreset +
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", videoWidth=" + videoWidth +
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", videoHeight=" + videoHeight +
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", framesPerSecond=" + framesPerSecond +
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", bitRate=" + bitRate +
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", outputFile=" + outputFile +
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", renderNameTags=" + renderNameTags +
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", stabilizeYaw=" + stabilizeYaw +
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", stabilizePitch=" + stabilizePitch +
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", stabilizeRoll=" + stabilizeRoll +
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", chromaKeyingColor=" + chromaKeyingColor +
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", sphericalFovX=" + sphericalFovX +
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", sphericalFovY=" + sphericalFovY +
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", injectSphericalMetadata=" + injectSphericalMetadata +
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", depthMap=" + depthMap +
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", cameraPathExport=" + cameraPathExport +
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", antiAliasing=" + antiAliasing +
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", exportCommand='" + exportCommand + '\'' +
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", exportArgumentsPreBgra='" + exportArgumentsPreBgra + '\'' +
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", exportArguments='" + exportArguments + '\'' +
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", highPerformance=" + highPerformance +
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'}';
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}
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}
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