Get rid of all the ATs in favor of Mixins
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@@ -9,6 +9,9 @@
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//$$ "MixinInGameHud",
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//#endif
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"EntityLivingBaseAccessor",
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//#if MC<11300
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//$$ "EntityOtherPlayerMPAccessor",
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//#endif
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"EntityPlayerAccessor",
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"FirstPersonRendererAccessor",
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//#if MC>=10904
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@@ -16,15 +19,13 @@
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//#endif
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//#if MC>=10800
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"MixinGuiSpectator",
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//#if MC>=11300
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"MixinKeyboardListener",
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//#endif
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"MixinRenderArrow",
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//#if MC<11400
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"MixinRenderManager",
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//#endif
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"MixinViewFrustum",
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//#endif
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"MixinKeyboardListener",
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"MixinPlayerControllerMP",
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"MixinRenderItem",
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"MixinRenderLivingBase",
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