Use component like system for gui overlay
Add missing abort path replay button
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@@ -22,7 +22,8 @@ public class GuiKeyframeTimeline extends GuiTimeline {
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showMarkers = true;
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}
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public void mouseClicked(Minecraft mc, int mouseX, int mouseY) {
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@Override
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public void mouseClick(Minecraft mc, int mouseX, int mouseY, int button) {
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long time = getTimeAt(mouseX, mouseY);
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if (time == -1) {
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return;
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@@ -58,7 +59,8 @@ public class GuiKeyframeTimeline extends GuiTimeline {
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this.clickTime = currentTime;
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}
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public void mouseDrag(int mouseX, int mouseY) {
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@Override
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public void mouseDrag(Minecraft mc, int mouseX, int mouseY, int button) {
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long time = getTimeAt(mouseX, mouseY);
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if (time != -1) {
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if (clickedKeyFrame != null) {
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@@ -75,8 +77,9 @@ public class GuiKeyframeTimeline extends GuiTimeline {
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}
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}
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public void mouseRelease(int mouseX, int mouseY) {
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mouseDrag(mouseX, mouseY);
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@Override
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public void mouseRelease(Minecraft mc, int mouseX, int mouseY, int button) {
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mouseDrag(mc, mouseX, mouseY, button);
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clickedKeyFrame = null;
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dragging = false;
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}
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