./gradlew :1.15.2:setCoreVersion

Also `./gradlew :jGui:1.15.2:setCoreVersion`.
This commit is contained in:
Jonas Herzig
2020-04-06 12:35:56 +02:00
parent f3c4092c72
commit b119d2d127
70 changed files with 1217 additions and 1217 deletions

View File

@@ -13,7 +13,7 @@ import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.util.ScreenshotUtils;
//#if MC>=11500
//$$ import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.MatrixStack;
//#endif
//#if MC>=11400
@@ -64,10 +64,10 @@ public class NoGuiScreenshot {
GlStateManager.enableTexture();
//#if MC>=11500
//$$ mc.gameRenderer.renderWorld(MCVer.getRenderPartialTicks(), System.nanoTime(), new MatrixStack());
mc.gameRenderer.renderWorld(MCVer.getRenderPartialTicks(), System.nanoTime(), new MatrixStack());
//#else
//#if MC>=11400
mc.gameRenderer.renderWorld(MCVer.getRenderPartialTicks(), System.nanoTime());
//$$ mc.gameRenderer.renderWorld(MCVer.getRenderPartialTicks(), System.nanoTime());
//#else
//#if MC>=10809
//$$ mc.entityRenderer.updateCameraAndRender(MCVer.getRenderPartialTicks(), System.nanoTime());
@@ -94,7 +94,7 @@ public class NoGuiScreenshot {
// Read it, create the screenshot and finish the future
try {
//#if MC>=11400
Image image = new Image(ScreenshotUtils.method_1663(frameWidth, frameHeight, mc.getFramebuffer()));
Image image = new Image(ScreenshotUtils.takeScreenshot(frameWidth, frameHeight, mc.getFramebuffer()));
//#else
//$$ // We're using Minecraft's ScreenShotHelper even though it writes the screenshot to
//$$ // disk for better maintainability