./gradlew :1.15.2:setCoreVersion

Also `./gradlew :jGui:1.15.2:setCoreVersion`.
This commit is contained in:
Jonas Herzig
2020-04-06 12:35:56 +02:00
parent f3c4092c72
commit b119d2d127
70 changed files with 1217 additions and 1217 deletions

View File

@@ -13,11 +13,11 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
//#if MC>=11500
//$$ import net.minecraft.client.render.VertexConsumer;
//$$ import net.minecraft.util.math.Quaternion;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.util.math.Quaternion;
//#else
import com.replaymod.render.blend.mixin.ParticleAccessor;
import net.minecraft.client.render.BufferBuilder;
//$$ import com.replaymod.render.blend.mixin.ParticleAccessor;
//$$ import net.minecraft.client.render.BufferBuilder;
//#endif
//#if MC>=11400
@@ -29,40 +29,40 @@ import net.minecraft.client.render.Camera;
@Mixin(ParticleManager.class)
public abstract class MixinParticleManager {
//#if MC>=11500
//$$ @Redirect(method = "renderParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/Particle;buildGeometry(Lnet/minecraft/client/render/VertexConsumer;Lnet/minecraft/client/render/Camera;F)V"))
//$$ private void buildOrientedGeometry(Particle particle, VertexConsumer vertexConsumer, Camera camera, float partialTicks) {
//$$ EntityRendererHandler handler = ((EntityRendererHandler.IEntityRenderer) MCVer.getMinecraft().gameRenderer).replayModRender_getHandler();
//$$ if (handler == null || !handler.omnidirectional) {
//$$ buildGeometry(particle, vertexConsumer, camera, partialTicks);
//$$ } else {
//$$ Quaternion rotation = camera.getRotation();
//$$ Quaternion org = rotation.copy();
//$$ try {
//$$ Vec3d from = new Vec3d(0, 0, 1);
//$$ Vec3d to = MCVer.getPosition(particle, partialTicks).subtract(camera.getPos()).normalize();
//$$ Vec3d axis = from.crossProduct(to);
//$$ rotation.set((float) axis.x, (float) axis.y, (float) axis.z, (float) (1 + from.dotProduct(to)));
//$$ rotation.normalize();
//$$
//$$ buildGeometry(particle, vertexConsumer, camera, partialTicks);
//$$ } finally {
//$$ rotation.set(org.getA(), org.getB(), org.getC(), org.getD());
//$$ }
//$$ }
//$$ }
//$$
//$$ private void buildGeometry(Particle particle, VertexConsumer vertexConsumer, Camera camera, float partialTicks) {
//$$ BlendState blendState = BlendState.getState();
//$$ if (blendState != null) {
//$$ blendState.get(ParticlesExporter.class).onRender(particle, partialTicks);
//$$ }
//$$ particle.buildGeometry(vertexConsumer, camera, partialTicks);
//$$ }
@Redirect(method = "renderParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/Particle;buildGeometry(Lnet/minecraft/client/render/VertexConsumer;Lnet/minecraft/client/render/Camera;F)V"))
private void buildOrientedGeometry(Particle particle, VertexConsumer vertexConsumer, Camera camera, float partialTicks) {
EntityRendererHandler handler = ((EntityRendererHandler.IEntityRenderer) MCVer.getMinecraft().gameRenderer).replayModRender_getHandler();
if (handler == null || !handler.omnidirectional) {
buildGeometry(particle, vertexConsumer, camera, partialTicks);
} else {
Quaternion rotation = camera.getRotation();
Quaternion org = rotation.copy();
try {
Vec3d from = new Vec3d(0, 0, 1);
Vec3d to = MCVer.getPosition(particle, partialTicks).subtract(camera.getPos()).normalize();
Vec3d axis = from.crossProduct(to);
rotation.set((float) axis.x, (float) axis.y, (float) axis.z, (float) (1 + from.dotProduct(to)));
rotation.normalize();
buildGeometry(particle, vertexConsumer, camera, partialTicks);
} finally {
rotation.set(org.getA(), org.getB(), org.getC(), org.getD());
}
}
}
private void buildGeometry(Particle particle, VertexConsumer vertexConsumer, Camera camera, float partialTicks) {
BlendState blendState = BlendState.getState();
if (blendState != null) {
blendState.get(ParticlesExporter.class).onRender(particle, partialTicks);
}
particle.buildGeometry(vertexConsumer, camera, partialTicks);
}
//#else
//#if MC>=11200
//#if MC>=11400
@Redirect(method = "renderParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/Particle;buildGeometry(Lnet/minecraft/client/render/BufferBuilder;Lnet/minecraft/client/render/Camera;FFFFFF)V"))
private void renderNormalParticle(Particle particle, BufferBuilder vertexBuffer, Camera view, float partialTicks,
//$$ @Redirect(method = "renderParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/Particle;buildGeometry(Lnet/minecraft/client/render/BufferBuilder;Lnet/minecraft/client/render/Camera;FFFFFF)V"))
//$$ private void renderNormalParticle(Particle particle, BufferBuilder vertexBuffer, Camera view, float partialTicks,
//#else
//$$ @Redirect(method = "renderParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/Particle;renderParticle(Lnet/minecraft/client/renderer/BufferBuilder;Lnet/minecraft/entity/Entity;FFFFFF)V"))
//$$ private void renderNormalParticle(Particle particle, BufferBuilder vertexBuffer, Entity view, float partialTicks,
@@ -71,11 +71,11 @@ public abstract class MixinParticleManager {
//$$ @Redirect(method = "renderParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/Particle;renderParticle(Lnet/minecraft/client/renderer/VertexBuffer;Lnet/minecraft/entity/Entity;FFFFFF)V"))
//$$ private void renderNormalParticle(Particle particle, VertexBuffer vertexBuffer, Entity view, float partialTicks,
//#endif
float rotX, float rotXZ, float rotZ, float rotYZ, float rotXY) {
renderParticle(particle, vertexBuffer, view, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
}
// Seems to be gone by 1.14
//$$ float rotX, float rotXZ, float rotZ, float rotYZ, float rotXY) {
//$$ renderParticle(particle, vertexBuffer, view, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
//$$ }
//$$
//$$ // Seems to be gone by 1.14
//#if MC<11400
//#if MC>=11200
//$$ @Redirect(method = "renderLitParticles", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/particle/Particle;renderParticle(Lnet/minecraft/client/renderer/BufferBuilder;Lnet/minecraft/entity/Entity;FFFFFF)V"))
@@ -88,41 +88,41 @@ public abstract class MixinParticleManager {
//$$ renderParticle(particle, vertexBuffer, view, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
//$$ }
//#endif
private void renderParticle(Particle particle,
BufferBuilder vertexBuffer,
//$$
//$$ private void renderParticle(Particle particle,
//$$ BufferBuilder vertexBuffer,
//#if MC>=11400
Camera view,
//$$ Camera view,
//#else
//$$ Entity view,
//#endif
float partialTicks,
float rotX, float rotXZ, float rotZ, float rotYZ, float rotXY) {
EntityRendererHandler handler = ((EntityRendererHandler.IEntityRenderer) MCVer.getMinecraft().gameRenderer).replayModRender_getHandler();
if (handler != null && handler.omnidirectional) {
// Align all particles towards the camera
//$$ float partialTicks,
//$$ float rotX, float rotXZ, float rotZ, float rotYZ, float rotXY) {
//$$ EntityRendererHandler handler = ((EntityRendererHandler.IEntityRenderer) MCVer.getMinecraft().gameRenderer).replayModRender_getHandler();
//$$ if (handler != null && handler.omnidirectional) {
//$$ // Align all particles towards the camera
//#if MC>=11400
Vec3d pos = view.getPos();
//$$ Vec3d pos = view.getPos();
//#else
//$$ Vec3d pos = new Vec3d(view.posX, view.posY, view.posZ);
//#endif
Vec3d d = MCVer.getPosition(particle, partialTicks).subtract(pos);
double pitch = -Math.atan2(d.y, Math.sqrt(d.x * d.x + d.z * d.z));
double yaw = -Math.atan2(d.x, d.z);
rotX = (float) Math.cos(yaw);
rotZ = (float) Math.sin(yaw);
rotXZ = (float) Math.cos(pitch);
rotYZ = (float) (-rotZ * Math.sin(pitch));
rotXY = (float) (rotX * Math.sin(pitch));
}
BlendState blendState = BlendState.getState();
if (blendState != null) {
blendState.get(ParticlesExporter.class).onRender(particle, partialTicks);
}
particle.buildGeometry(vertexBuffer, view, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
}
//$$ Vec3d d = MCVer.getPosition(particle, partialTicks).subtract(pos);
//$$ double pitch = -Math.atan2(d.y, Math.sqrt(d.x * d.x + d.z * d.z));
//$$ double yaw = -Math.atan2(d.x, d.z);
//$$
//$$ rotX = (float) Math.cos(yaw);
//$$ rotZ = (float) Math.sin(yaw);
//$$ rotXZ = (float) Math.cos(pitch);
//$$
//$$ rotYZ = (float) (-rotZ * Math.sin(pitch));
//$$ rotXY = (float) (rotX * Math.sin(pitch));
//$$ }
//$$ BlendState blendState = BlendState.getState();
//$$ if (blendState != null) {
//$$ blendState.get(ParticlesExporter.class).onRender(particle, partialTicks);
//$$ }
//$$ particle.buildGeometry(vertexBuffer, view, partialTicks, rotX, rotXZ, rotZ, rotYZ, rotXY);
//$$ }
//#endif
}
//#endif