WIP 1.15 and ReplayStudio v2 update
This commit is contained in:
@@ -8,6 +8,10 @@ import com.replaymod.render.capturer.WorldRenderer;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
|
||||
//#if MC>=11500
|
||||
//$$ import net.minecraft.client.util.math.MatrixStack;
|
||||
//#endif
|
||||
|
||||
//#if MC>=11400
|
||||
import com.replaymod.core.events.PostRenderCallback;
|
||||
import com.replaymod.core.events.PreRenderCallback;
|
||||
@@ -59,7 +63,13 @@ public class EntityRendererHandler implements WorldRenderer {
|
||||
//#endif
|
||||
|
||||
if (mc.world != null && mc.player != null) {
|
||||
mc.gameRenderer.renderWorld(partialTicks, finishTimeNano);
|
||||
mc.gameRenderer.renderWorld(
|
||||
partialTicks,
|
||||
finishTimeNano
|
||||
//#if MC>=11500
|
||||
//$$ , new MatrixStack()
|
||||
//#endif
|
||||
);
|
||||
}
|
||||
|
||||
//#if MC>=11400
|
||||
|
||||
Reference in New Issue
Block a user