WIP 1.15 and ReplayStudio v2 update

This commit is contained in:
Jonas Herzig
2020-03-13 14:18:19 +01:00
parent 8bc0b0a4df
commit af8803d6b5
65 changed files with 874 additions and 1303 deletions

View File

@@ -3,7 +3,10 @@ package com.replaymod.render.blend;
import com.replaymod.render.blend.data.DScene;
import com.replaymod.render.blend.data.Serializer;
//#if MC>=10800
// FIXME 1.15
//#if MC<11500
import com.replaymod.render.blend.exporters.ChunkExporter;
//#endif
import com.replaymod.render.blend.exporters.EntityExporter;
import com.replaymod.render.blend.exporters.ItemExporter;
import com.replaymod.render.blend.exporters.ParticlesExporter;
@@ -53,7 +56,10 @@ public class BlendState implements Exporter {
//#if MC>=10800
RenderState renderState = new RenderState(this);
register(renderState);
// FIXME 1.15
//#if MC<11500
register(new ChunkExporter());
//#endif
register(new EntityExporter(renderState));
register(new TileEntityExporter(renderState));
register(new ParticlesExporter(renderState));