Fix entity rendering with larger/smaller than actual resolution
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@@ -71,6 +71,9 @@ public class ScreenshotRenderer implements RenderInfo {
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, false
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//#endif
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);
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//#if MC>=11500
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//$$ mc.gameRenderer.onResized(displayWidthBefore, displayHeightBefore);
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//#endif
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//#else
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//$$ mc.resize(displayWidthBefore, displayHeightBefore);
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//#endif
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