Prevent GUIs of other mods from opening during replay
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@@ -291,6 +291,12 @@ public class CameraEntity extends EntityPlayerSP {
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return pos;
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return pos;
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}
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}
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@Override
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public void openGui(Object mod, int modGuiId, World world, int x, int y, int z) {
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// Do not open any block GUIs for the camera entities
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// Note: Vanilla GUIs are filtered out on a packet level, this only applies to mod GUIs
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}
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@Override
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@Override
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public void setDead() {
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public void setDead() {
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super.setDead();
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super.setDead();
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