Update to Minecraft 1.9.4
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@@ -14,6 +14,7 @@ public abstract class MixinRenderArrow extends Render {
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super(renderManager);
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}
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@SuppressWarnings("unchecked")
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@Override
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public boolean shouldRender(Entity entity, ICamera camera, double camX, double camY, double camZ) {
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// Force arrows to always render, otherwise they stop rendering when you get close to them
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