Update to Minecraft 1.9.4
This commit is contained in:
@@ -17,10 +17,12 @@ import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.item.EntityItemFrame;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.stats.StatFileWriter;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.stats.StatisticsManager;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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import net.minecraftforge.client.event.EntityViewRenderEvent;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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@@ -64,8 +66,8 @@ public class CameraEntity extends EntityPlayerSP {
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*/
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private final EventHandler eventHandler = new EventHandler();
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public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatFileWriter statFileWriter) {
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super(mcIn, worldIn, netHandlerPlayClient, statFileWriter);
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public CameraEntity(Minecraft mcIn, World worldIn, NetHandlerPlayClient netHandlerPlayClient, StatisticsManager statisticsManager) {
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super(mcIn, worldIn, netHandlerPlayClient, statisticsManager);
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FMLCommonHandler.instance().bus().register(eventHandler);
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MinecraftForge.EVENT_BUS.register(eventHandler);
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cameraController = ReplayModReplay.instance.createCameraController(this);
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@@ -256,12 +258,49 @@ public class CameraEntity extends EntityPlayerSP {
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}
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@Override
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public MovingObjectPosition rayTrace(double p_174822_1_, float p_174822_3_) {
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MovingObjectPosition pos = super.rayTrace(p_174822_1_, 1f);
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public float getCooldownPeriod() {
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Entity view = mc.getRenderViewEntity();
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if (view != this && view instanceof EntityPlayer) {
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return ((EntityPlayer) view).getCooldownPeriod();
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}
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return 1;
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}
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@Override
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public float getCooledAttackStrength(float adjustTicks) {
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Entity view = mc.getRenderViewEntity();
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if (view != this && view instanceof EntityPlayer) {
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return ((EntityPlayer) view).getCooledAttackStrength(adjustTicks);
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}
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// Default to 1 as to not render the cooldown indicator (renders for < 1)
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return 1;
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}
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@Override
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public EnumHand getActiveHand() {
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Entity view = mc.getRenderViewEntity();
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if (view != this && view instanceof EntityPlayer) {
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return ((EntityPlayer) view).getActiveHand();
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}
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return super.getActiveHand();
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}
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@Override
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public boolean isHandActive() {
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Entity view = mc.getRenderViewEntity();
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if (view != this && view instanceof EntityPlayer) {
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return ((EntityPlayer) view).isHandActive();
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}
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return super.isHandActive();
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}
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@Override
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public RayTraceResult rayTrace(double p_174822_1_, float p_174822_3_) {
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RayTraceResult pos = super.rayTrace(p_174822_1_, 1f);
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// Make sure we can never look at blocks (-> no outline)
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if(pos != null && pos.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
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pos.typeOfHit = MovingObjectPosition.MovingObjectType.MISS;
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if(pos != null && pos.typeOfHit == RayTraceResult.Type.BLOCK) {
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pos.typeOfHit = RayTraceResult.Type.MISS;
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}
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return pos;
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@@ -328,9 +367,13 @@ public class CameraEntity extends EntityPlayerSP {
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@SubscribeEvent
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public void preCrosshairRender(RenderGameOverlayEvent.Pre event) {
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// The crosshair should only render if targeted entity can actually be spectated
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if (event.type == RenderGameOverlayEvent.ElementType.CROSSHAIRS) {
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if (event.getType() == RenderGameOverlayEvent.ElementType.CROSSHAIRS) {
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event.setCanceled(!canSpectate(mc.pointedEntity));
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}
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// Hotbar should never be rendered
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if (event.getType() == RenderGameOverlayEvent.ElementType.HOTBAR) {
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event.setCanceled(true);
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}
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}
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@SubscribeEvent
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@@ -357,10 +400,13 @@ public class CameraEntity extends EntityPlayerSP {
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if (lastHandRendered != player) {
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lastHandRendered = player;
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mc.entityRenderer.itemRenderer.prevEquippedProgress = 1;
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mc.entityRenderer.itemRenderer.equippedProgress = 1;
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mc.entityRenderer.itemRenderer.itemToRender = player.inventory.getCurrentItem();
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mc.entityRenderer.itemRenderer.equippedItemSlot = player.inventory.currentItem;
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mc.entityRenderer.itemRenderer.prevEquippedProgressMainHand = 1;
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mc.entityRenderer.itemRenderer.prevEquippedProgressOffHand = 1;
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mc.entityRenderer.itemRenderer.equippedProgressMainHand = 1;
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mc.entityRenderer.itemRenderer.equippedProgressOffHand = 1;
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mc.entityRenderer.itemRenderer.itemStackMainHand = player.getItemStackFromSlot(EntityEquipmentSlot.MAINHAND);
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mc.entityRenderer.itemRenderer.itemStackOffHand = player.getItemStackFromSlot(EntityEquipmentSlot.OFFHAND);
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mc.thePlayer.renderArmYaw = mc.thePlayer.prevRenderArmYaw = player.rotationYaw;
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mc.thePlayer.renderArmPitch = mc.thePlayer.prevRenderArmPitch = player.rotationPitch;
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@@ -371,7 +417,7 @@ public class CameraEntity extends EntityPlayerSP {
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@SubscribeEvent
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public void onEntityViewRenderEvent(EntityViewRenderEvent.CameraSetup event) {
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if (mc.getRenderViewEntity() == CameraEntity.this) {
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event.roll = roll;
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event.setRoll(roll);
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}
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}
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}
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