Fix hiding of player nametags on 1.21.9+
This commit is contained in:
@@ -0,0 +1,9 @@
|
||||
package com.replaymod.render.mixin;
|
||||
|
||||
import net.minecraft.client.render.entity.PlayerEntityRenderer;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
|
||||
@Mixin(PlayerEntityRenderer.class)
|
||||
public abstract class Mixin_HideNameTags_PlayerEntity {
|
||||
// 1.21.9 and above
|
||||
}
|
||||
@@ -23,6 +23,7 @@
|
||||
"Mixin_ForceChunkLoading",
|
||||
"Mixin_HideNameTags",
|
||||
"Mixin_HideNameTags_LivingEntity",
|
||||
"Mixin_HideNameTags_PlayerEntity",
|
||||
"Mixin_Omnidirectional_Camera",
|
||||
"Mixin_Omnidirectional_Rotation",
|
||||
"Mixin_PreserveDepthDuringGuiRendering",
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
package com.replaymod.render.mixin;
|
||||
|
||||
import com.replaymod.core.versions.MCVer;
|
||||
import com.replaymod.render.hooks.EntityRendererHandler;
|
||||
import net.minecraft.client.render.entity.PlayerEntityRenderer;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(PlayerEntityRenderer.class)
|
||||
public abstract class Mixin_HideNameTags_PlayerEntity {
|
||||
@Inject(method = "renderLabelIfPresent(Lnet/minecraft/client/render/entity/state/PlayerEntityRenderState;Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/command/OrderedRenderCommandQueue;Lnet/minecraft/client/render/state/CameraRenderState;)V", at = @At("HEAD"), cancellable = true)
|
||||
private void replayModRender_areAllNamesHidden(CallbackInfo ci) {
|
||||
EntityRendererHandler handler = ((EntityRendererHandler.IEntityRenderer) MCVer.getMinecraft().gameRenderer).replayModRender_getHandler();
|
||||
if (handler != null && !handler.getSettings().isRenderNameTags()) {
|
||||
ci.cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user