Using the DELETE Key, selected Keyframes can now be removed
Added StaticKeybindings to provide non-changeable KeyBindings
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@@ -1,7 +1,8 @@
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package eu.crushedpixel.replaymod.events.handlers;
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package eu.crushedpixel.replaymod.events.handlers.keyboard;
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import eu.crushedpixel.replaymod.ReplayMod;
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import eu.crushedpixel.replaymod.entities.CameraEntity.MoveDirection;
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import eu.crushedpixel.replaymod.events.handlers.TickAndRenderListener;
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import eu.crushedpixel.replaymod.gui.GuiAssetManager;
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import eu.crushedpixel.replaymod.gui.GuiKeyframeRepository;
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import eu.crushedpixel.replaymod.gui.GuiMouseInput;
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@@ -120,6 +121,24 @@ public class KeyInputHandler {
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handleCustomKeybindings(kb, found, -1);
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found = true;
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}
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if(!ReplayHandler.isInReplay() || (mc.currentScreen != null && !(mc.currentScreen instanceof GuiMouseInput))) return;
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for(StaticKeybinding staticKeybinding : KeybindRegistry.staticKeybindings) {
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if(!Keyboard.isKeyDown(staticKeybinding.getKeyCode())) {
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staticKeybinding.setDown(false);
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return;
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}
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if(staticKeybinding.isDown()) return;
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staticKeybinding.setDown(true);
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switch(staticKeybinding.getId()) {
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case KeybindRegistry.STATIC_DELETE_KEYFRAME:
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if(ReplayHandler.getSelectedKeyframe() != null) ReplayHandler.removeKeyframe(ReplayHandler.getSelectedKeyframe());
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break;
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}
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}
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}
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private void forwardCameraMovement(boolean forward, boolean backward, boolean left, boolean right, boolean up, boolean down) {
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@@ -155,12 +174,6 @@ public class KeyInputHandler {
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if(!ReplayHandler.isInReplay() || (mc.currentScreen != null && !(mc.currentScreen instanceof GuiMouseInput))) return;
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if(kb.getKeyCode() == Keyboard.KEY_DELETE) {
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if(ReplayHandler.getSelectedKeyframe() != null) {
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}
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}
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if(kb.getKeyDescription().equals("key.chat") && (kb.isPressed() || kb.getKeyCode() == keyCode)) {
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mc.displayGuiScreen(new GuiMouseInput(ReplayMod.overlay));
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}
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@@ -0,0 +1,13 @@
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package eu.crushedpixel.replaymod.events.handlers.keyboard;
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import lombok.Data;
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import lombok.RequiredArgsConstructor;
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@Data
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@RequiredArgsConstructor
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public class StaticKeybinding {
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private final int id;
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private final int keyCode;
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private boolean down;
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}
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