Fix fire overlay not being rendered when spectating

This commit is contained in:
johni0702
2015-08-14 22:17:50 +02:00
parent 8630675f5c
commit a4dfb7ccf9

View File

@@ -485,7 +485,7 @@ public class SpectatorRenderer {
renderWaterOverlayTexture(partialTicks, player);
}
if (this.mc.thePlayer.isBurning()) {
if (player.isBurning()) {
mc.entityRenderer.itemRenderer.renderFireInFirstPerson(partialTicks);
}
}