Hide GUI when exporting screenshot

Workaround not all chunks being loaded in screenshot
Fix wrong RenderSettings being exposed in ScreenshotRenderer
Update Language submodule
This commit is contained in:
CrushedPixel
2017-11-01 15:36:15 +01:00
parent 2ebec358e0
commit a4a9473111
4 changed files with 18 additions and 8 deletions

View File

@@ -22,6 +22,8 @@ public class ScreenshotRenderer implements RenderInfo {
int displayWidthBefore = mc.displayWidth;
int displayHeightBefore = mc.displayHeight;
boolean hideGUIBefore = mc.gameSettings.hideGUI;
ChunkLoadingRenderGlobal clrg = new ChunkLoadingRenderGlobal(mc.renderGlobal);
Pipelines.newPipeline(settings.getRenderMethod(),this,
@@ -29,6 +31,7 @@ public class ScreenshotRenderer implements RenderInfo {
clrg.uninstall();
mc.gameSettings.hideGUI = hideGUIBefore;
mc.resize(displayWidthBefore, displayHeightBefore);
return true;
} catch (OutOfMemoryError e) {
@@ -46,7 +49,8 @@ public class ScreenshotRenderer implements RenderInfo {
@Override
public int getTotalFrames() {
return 1;
// render 2 frames, because only the second contains all frames fully loaded
return 2;
}
@Override
@@ -56,10 +60,6 @@ public class ScreenshotRenderer implements RenderInfo {
@Override
public RenderSettings getRenderSettings() {
return new RenderSettings(
null, null, settings.getVideoWidth(), settings.getVideoHeight(), 0, 0, null,
true, true, true, true, null,
false, RenderSettings.AntiAliasing.NONE, null, null, false
);
return settings;
}
}