Only render Crosshair if hovered Entity can be spectated | https://trello.com/c/CJBVrB2O/
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@@ -75,6 +75,7 @@ public class ReplayMod {
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public static TooltipRenderer tooltipRenderer;
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public static PathPreviewRenderer pathPreviewRenderer;
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public static SoundHandler soundHandler = new SoundHandler();
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public static CrosshairRenderHandler crosshairRenderHandler;
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// The instance of your mod that Forge uses.
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@Instance(value = "ReplayModID")
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@@ -133,6 +134,10 @@ public class ReplayMod {
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FMLCommonHandler.instance().bus().register(pathPreviewRenderer);
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MinecraftForge.EVENT_BUS.register(pathPreviewRenderer);
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crosshairRenderHandler = new CrosshairRenderHandler();
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FMLCommonHandler.instance().bus().register(crosshairRenderHandler);
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MinecraftForge.EVENT_BUS.register(crosshairRenderHandler);
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KeybindRegistry.initialize();
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try {
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