Only render Crosshair if hovered Entity can be spectated | https://trello.com/c/CJBVrB2O/

This commit is contained in:
CrushedPixel
2015-06-29 14:31:44 +02:00
parent 66567c3834
commit a101d7a311
2 changed files with 27 additions and 0 deletions

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@@ -75,6 +75,7 @@ public class ReplayMod {
public static TooltipRenderer tooltipRenderer;
public static PathPreviewRenderer pathPreviewRenderer;
public static SoundHandler soundHandler = new SoundHandler();
public static CrosshairRenderHandler crosshairRenderHandler;
// The instance of your mod that Forge uses.
@Instance(value = "ReplayModID")
@@ -133,6 +134,10 @@ public class ReplayMod {
FMLCommonHandler.instance().bus().register(pathPreviewRenderer);
MinecraftForge.EVENT_BUS.register(pathPreviewRenderer);
crosshairRenderHandler = new CrosshairRenderHandler();
FMLCommonHandler.instance().bus().register(crosshairRenderHandler);
MinecraftForge.EVENT_BUS.register(crosshairRenderHandler);
KeybindRegistry.initialize();
try {