Fix broken frame after teleport during rendering (fixes #225)
This commit is contained in:
@@ -114,6 +114,8 @@ public abstract class AbstractTimelinePlayer extends EventRegistrations {
|
||||
|
||||
// Apply to timeline
|
||||
timeline.applyToGame(time, replayHandler);
|
||||
// Apply a second time in case same of the packets have moved the camera from where it was
|
||||
timeline.applyToGame(time, replayHandler);
|
||||
|
||||
// Update minecraft timer
|
||||
long replayTime = replayHandler.getReplaySender().currentTimeStamp();
|
||||
|
||||
Reference in New Issue
Block a user