Fix broken frame after teleport during rendering (fixes #225)
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@@ -114,6 +114,8 @@ public abstract class AbstractTimelinePlayer extends EventRegistrations {
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// Apply to timeline
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// Apply to timeline
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timeline.applyToGame(time, replayHandler);
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timeline.applyToGame(time, replayHandler);
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// Apply a second time in case same of the packets have moved the camera from where it was
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timeline.applyToGame(time, replayHandler);
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// Update minecraft timer
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// Update minecraft timer
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long replayTime = replayHandler.getReplaySender().currentTimeStamp();
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long replayTime = replayHandler.getReplaySender().currentTimeStamp();
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