Replay is now definitely exited once a Player returns to the Main screen

This commit is contained in:
CrushedPixel
2015-05-24 13:49:51 +02:00
parent 27f2b50aee
commit 9e12c0329d
2 changed files with 6 additions and 0 deletions

View File

@@ -427,6 +427,10 @@ public class ReplayHandler {
inReplay = false;
}
public static void setInReplay(boolean inReplay1) {
inReplay = inReplay1;
}
public static Keyframe getSelectedKeyframe() {
return selectedKeyframe;
}