Replay is now definitely exited once a Player returns to the Main screen
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@@ -427,6 +427,10 @@ public class ReplayHandler {
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inReplay = false;
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}
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public static void setInReplay(boolean inReplay1) {
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inReplay = inReplay1;
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}
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public static Keyframe getSelectedKeyframe() {
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return selectedKeyframe;
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}
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