Merge branch 'stable' into develop

This commit is contained in:
Jonas Herzig
2020-09-27 18:45:05 +02:00
18 changed files with 129 additions and 40 deletions

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@@ -1,3 +1,4 @@
net.minecraft.entity.player.EntityPlayer isWearing() func_175148_a()
net.minecraft.client.renderer.WorldRenderer begin() startDrawing()
net.minecraft.network.play.server.S38PacketPlayerListItem getAction() func_179768_b()
net.minecraft.network.play.server.S40PacketDisconnect getReason() func_149165_c()

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@@ -295,7 +295,7 @@ dependencies {
shadow 'com.github.ReplayMod.JavaBlend:2.79.0:a0696f8'
shadow "com.github.ReplayMod:ReplayStudio:2773270", shadeExclusions
shadow "com.github.ReplayMod:ReplayStudio:b29955e", shadeExclusions
implementation(jGui){
transitive = false // FG 1.2 puts all MC deps into the compile configuration and we don't want to shade those