GuiAssetAdder now allows to add/remove/edit Assets in a Replay. These Assets are not being saved yet.
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@@ -36,7 +36,7 @@ public class GuiAdvancedTextField extends GuiTextField implements GuiElement {
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@Override
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public void drawTextBox() {
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if (text.isEmpty() && !isFocused()) {
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if (text.isEmpty() && !isFocused() && hint.length() > 0) {
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super.setEnabled(false);
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super.setDisabledTextColour(hintTextColor);
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text = hint;
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